skia2/tools/gpu
Brian Salomon 24069ebd23 Add GrContext::oomed() and implement for GL and VK.
Surfaces to client whether GrContext has seen a GL_OUT_MEMORY,
VK_ERROR_OUT_OF_HOST_MEMORY, or VK_ERROR_OUT_OF_DEVICE_MEMORY error.

Bug: chromium:1093997
Change-Id: I8e9799a0f7d8a74df056629d7d1d07c0d0a0fe30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-06-24 16:04:06 +00:00
..
d3d Implement flush finish proc support for d3d backend. 2020-06-19 16:28:33 +00:00
dawn DawnTestContext: print validation errors with SkDebugf. 2020-06-22 19:27:17 +00:00
gl Add GrContext::oomed() and implement for GL and VK. 2020-06-24 16:04:06 +00:00
mock Update nanobench and skpbench to use flush API for gpu syncing. 2020-02-24 17:21:35 +00:00
mtl Reland "Set up eGPU/discrete support for MacOS." 2020-03-18 19:27:41 +00:00
vk Refine VkYcbcrSamplerHelper to only hold backend memory for YCbCr textures 2020-06-16 14:05:30 +00:00
FenceSync.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
FlushFinishTracker.h Update nanobench and skpbench to use flush API for gpu syncing. 2020-02-24 17:21:35 +00:00
GpuTimer.h Replace skstd::exchange with std::exchange 2020-04-30 11:14:20 +00:00
GrContextFactory.cpp Dawn: fix for crash on GrContextFactory_sharedContexts unit test. 2020-06-05 18:00:44 +00:00
GrContextFactory.h Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
GrTest.cpp Pass file and line number when asserting single owner 2020-06-01 17:10:40 +00:00
MemoryCache.cpp Reland "Switch persistent cache to use SkReadBuffer/SkWriteBuffer" 2020-06-10 14:55:37 +00:00
MemoryCache.h Fix caching of GL program binaries 2020-06-05 15:54:19 +00:00
ProxyUtils.cpp Remove GrAtlasManager.h from all other .h files 2020-04-07 12:43:46 +00:00
ProxyUtils.h Rename outputView->writeView and outputSwizzle->writeSwizzle 2020-04-02 15:06:16 +00:00
TestContext.cpp Update internal skia uses to use flushAndSubmit and submit calls. 2020-05-14 20:26:44 +00:00
TestContext.h Update nanobench and skpbench to use flush API for gpu syncing. 2020-02-24 17:21:35 +00:00
TestOps.cpp Reland "Centralize geometry processor vertex shader transform code" 2020-06-22 14:52:05 +00:00
TestOps.h Test texture domain effect with local matrix. 2019-11-22 22:37:33 +00:00
YUVUtils.cpp Update image_from_yuv_textures GM for *ooprddl configs 2020-06-23 13:10:02 +00:00
YUVUtils.h Update image_from_yuv_textures GM for *ooprddl configs 2020-06-23 13:10:02 +00:00