skia2/tools/viewer/Slide.h
Brian Salomon 0bc48228ae Reland "FPS and frame control for MSKP slide."
This is a reland of 3b7587814d

Use SkTPin instead of std::clamp (C++17 library feature).

Original change's description:
> FPS and frame control for MSKP slide.
>
> Bug: skia:11900
> Change-Id: Ib4d8da6a86da7966e613de2d7cfd61ff545b296a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400676
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>

Bug: skia:11900
Change-Id: I29d3f6a717bbdd4e1fee3322e98d33e51a28f264
Cq-Include-Trybots: luci.skia.skia.primary:Housekeeper-PerCommit-CreateDockerImage_Skia_Release
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402917
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-30 13:15:33 +00:00

45 lines
1.1 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef Slide_DEFINED
#define Slide_DEFINED
#include "include/core/SkRefCnt.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "tools/sk_app/Window.h"
class SkCanvas;
class SkMetaData;
class Slide : public SkRefCnt {
public:
virtual SkISize getDimensions() const = 0;
virtual void gpuTeardown() { }
virtual void draw(SkCanvas* canvas) = 0;
virtual bool animate(double nanos) { return false; }
virtual void load(SkScalar winWidth, SkScalar winHeight) {}
virtual void resize(SkScalar winWidth, SkScalar winHeight) {}
virtual void unload() {}
virtual bool onChar(SkUnichar c) { return false; }
virtual bool onMouse(SkScalar x, SkScalar y, skui::InputState state,
skui::ModifierKey modifiers) { return false; }
virtual bool onGetControls(SkMetaData*) { return false; }
virtual void onSetControls(const SkMetaData&) {}
const SkString& getName() { return fName; }
protected:
SkString fName;
};
#endif