skia2/include/gpu/GrSamplerState.h
Brian Salomon 9f7d9a2776 Revert "Move some Gr headers from include/gpu to include/private and src/gpu."
This reverts commit 3bdc3f5f9c.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Move some Gr headers from include/gpu to include/private and src/gpu.
> 
> Bug: skia:
> Change-Id: I341dd3bff63cc99d3be830e21673073645a9cfec
> Reviewed-on: https://skia-review.googlesource.com/c/176220
> Auto-Submit: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Ia7082f66abb969b20dd5d1f12c3c8d09cd84c241
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/176587
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-12-11 19:01:41 +00:00

71 lines
2.2 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrSamplerState_DEFINED
#define GrSamplerState_DEFINED
#include "GrTypes.h"
/**
* Represents the filtering and tile modes used to access a texture.
*/
class GrSamplerState {
public:
enum class Filter : uint8_t { kNearest, kBilerp, kMipMap };
enum class WrapMode : uint8_t { kClamp, kRepeat, kMirrorRepeat, kClampToBorder };
static constexpr GrSamplerState ClampNearest() { return GrSamplerState(); }
static constexpr GrSamplerState ClampBilerp() {
return GrSamplerState(WrapMode::kClamp, Filter::kBilerp);
}
constexpr GrSamplerState() : GrSamplerState(WrapMode::kClamp, Filter::kNearest) {}
constexpr GrSamplerState(WrapMode wrapXAndY, Filter filter)
: fWrapModes{wrapXAndY, wrapXAndY}, fFilter(filter) {}
constexpr GrSamplerState(const WrapMode wrapModes[2], Filter filter)
: fWrapModes{wrapModes[0], wrapModes[1]}, fFilter(filter) {}
constexpr GrSamplerState(const GrSamplerState&) = default;
GrSamplerState& operator=(const GrSamplerState& that) {
fWrapModes[0] = that.fWrapModes[0];
fWrapModes[1] = that.fWrapModes[1];
fFilter = that.fFilter;
return *this;
}
Filter filter() const { return fFilter; }
void setFilterMode(Filter filterMode) { fFilter = filterMode; }
void setWrapModeX(const WrapMode wrap) { fWrapModes[0] = wrap; }
void setWrapModeY(const WrapMode wrap) { fWrapModes[1] = wrap; }
WrapMode wrapModeX() const { return fWrapModes[0]; }
WrapMode wrapModeY() const { return fWrapModes[1]; }
bool isRepeated() const {
return (WrapMode::kClamp != fWrapModes[0] && WrapMode::kClampToBorder != fWrapModes[0]) ||
(WrapMode::kClamp != fWrapModes[1] && WrapMode::kClampToBorder != fWrapModes[1]);
}
bool operator==(const GrSamplerState& that) const {
return fWrapModes[0] == that.fWrapModes[0] && fWrapModes[1] == that.fWrapModes[1] &&
fFilter == that.fFilter;
}
bool operator!=(const GrSamplerState& that) const { return !(*this == that); }
private:
WrapMode fWrapModes[2];
Filter fFilter;
};
#endif