2775cf548c
Now that SkImageGenerator is hooked up to use SkCodec by default, we need to compile SkCodec in order to compile Skia. The good news is that we can now turn on/off individual codecs. This CL enables SkCodec on iOS, but does not turn on any of the codecs that require third_party libraries. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1710493002 Review URL: https://codereview.chromium.org/1710493002 |
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animations | ||
bench | ||
bin | ||
cmake | ||
debugger | ||
dm | ||
example | ||
experimental | ||
fuzz | ||
gm | ||
gyp | ||
include | ||
infra | ||
platform_tools | ||
resources | ||
samplecode | ||
site | ||
src | ||
tests | ||
third_party | ||
tools | ||
.gitignore | ||
AUTHORS | ||
codereview.settings | ||
CONTRIBUTING | ||
CQ_COMMITTERS | ||
DEPS | ||
Doxyfile | ||
gyp_skia | ||
gyp_skia.py | ||
LICENSE | ||
make.bat | ||
make.py | ||
Makefile | ||
OWNERS | ||
PRESUBMIT.py | ||
public.bzl | ||
README | ||
README.chromium | ||
SK_IMAGE_VERSION | ||
skia.gyp | ||
SKP_VERSION | ||
whitespace.txt |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at https://skia.org.