..
android
tools/sk_app: fWindowContext is unique_ptr<>
2019-08-02 16:16:34 +00:00
ios
tools/sk_app: fWindowContext is unique_ptr<>
2019-08-02 16:16:34 +00:00
mac
Dawn: implement sk_app window contexts for all backends.
2019-08-02 19:51:02 +00:00
unix
Dawn: implement sk_app window contexts for all backends.
2019-08-02 19:51:02 +00:00
win
Dawn: implement sk_app window contexts for all backends.
2019-08-02 19:51:02 +00:00
Application.h
Remove SampleApp and convert HelloWorld to sk_app
2017-11-21 18:37:19 +00:00
CommandSet.cpp
sk_app, Sample: Unify InputState enum.
2019-07-16 14:51:03 +00:00
CommandSet.h
sk_app, Sample: Unify InputState enum.
2019-07-16 14:51:03 +00:00
DawnWindowContext.cpp
Dawn: implement sk_app window contexts for all backends.
2019-08-02 19:51:02 +00:00
DawnWindowContext.h
Dawn: implement sk_app window contexts for all backends.
2019-08-02 19:51:02 +00:00
DisplayParams.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
GLWindowContext.cpp
Fix GL MSAA support in Mac Viewer.
2019-07-11 22:31:43 +00:00
GLWindowContext.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
MetalWindowContext.h
Revise Mac windowing and context creation.
2019-05-16 16:46:11 +00:00
MetalWindowContext.mm
Enable MSAA for Metal.
2019-07-11 20:57:24 +00:00
RasterWindowContext.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
VulkanWindowContext.cpp
Move read swizzle from GL ConfigInfo to FormatInfo.
2019-07-18 19:42:10 +00:00
VulkanWindowContext.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
Window.cpp
tools/sk_app: fWindowContext is unique_ptr<>
2019-08-02 16:16:34 +00:00
Window.h
Dawn: implement sk_app window contexts for all backends.
2019-08-02 19:51:02 +00:00
WindowContext.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00