1303a1a15c
In https://skia-review.googlesource.com/c/skia/+/291182 emscripten was updated to 1.39.16. This introduced a breaking API change to the CanvasKit initialization callback, which becomes simply `then()` as opposed to `ready().then()`. In the course of this change, I missed a few `ready()` calls, which has broken the examples in public-facing documentation. E.g. https://skia.org/user/modules/canvaskit. This CL fixes that. Bug: NONE Change-Id: I857b4653747cffc3870bf92d479dc88c3fd7d64a Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292097 Reviewed-by: Kevin Lubick <kjlubick@google.com>
16 KiB
16 KiB
Particles
Skia’s particle module provides a way to quickly generate large numbers of drawing primitives with dynamic, animated behavior. Particles can be used to create effects like fireworks, spark trails, ambient “weather”, and much more. Nearly all properties and behavior are controlled by scripts written in Skia’s custom language, SkSL.