skia2/vs/images.vcproj

100 lines
6.7 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject Keyword="Win32Proj" Name="images" ProjectGUID="{C60E11A6-A7AF-3EFF-015F-B7EDB4791060}" ProjectType="Visual C++" RootNamespace="images" Version="9.00">
<Platforms>
<Platform Name="Win32"/>
</Platforms>
<ToolFiles/>
<Configurations>
<Configuration ConfigurationType="4" IntermediateDirectory="$(ConfigurationName)\obj\$(ProjectName)" Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)">
<Tool AdditionalIncludeDirectories="..\include\config;..\include\core;..\include\images" AdditionalOptions="/MP" DebugInformationFormat="3" Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_DEBUG;&quot;SK_BUILD_FOR_WIN32&quot;;&quot;SK_IGNORE_STDINT_DOT_H&quot;;&quot;SK_DEBUG&quot;;&quot;GR_DEBUG=1&quot;" ProgramDataBaseFileName="$(IntDir)\$(ProjectName)\vc80.pdb" RuntimeLibrary="3" WarnAsError="false" WarningLevel="1"/>
<Tool AdditionalIncludeDirectories="..\include\config;..\include\core;..\include\images" Name="VCResourceCompilerTool" PreprocessorDefinitions="&quot;SK_BUILD_FOR_WIN32&quot;;&quot;SK_IGNORE_STDINT_DOT_H&quot;;&quot;SK_DEBUG&quot;;&quot;GR_DEBUG=1&quot;"/>
<Tool Name="VCLibrarianTool" OutputFile="$(OutDir)\lib\$(ProjectName).lib"/>
<Tool GenerateDebugInformation="true" Name="VCLinkerTool"/>
</Configuration>
<Configuration ConfigurationType="4" IntermediateDirectory="$(ConfigurationName)\obj\$(ProjectName)" Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)">
<Tool AdditionalIncludeDirectories="..\include\config;..\include\core;..\include\images" AdditionalOptions="/MP" DebugInformationFormat="3" Name="VCCLCompilerTool" Optimization="2" PreprocessorDefinitions="NDEBUG;&quot;SK_BUILD_FOR_WIN32&quot;;&quot;SK_IGNORE_STDINT_DOT_H&quot;;&quot;SK_RELEASE&quot;;&quot;GR_RELEASE=1&quot;" ProgramDataBaseFileName="$(IntDir)\$(ProjectName)\vc80.pdb" RuntimeLibrary="2" WarnAsError="false" WarningLevel="1"/>
<Tool AdditionalIncludeDirectories="..\include\config;..\include\core;..\include\images" Name="VCResourceCompilerTool" PreprocessorDefinitions="&quot;SK_BUILD_FOR_WIN32&quot;;&quot;SK_IGNORE_STDINT_DOT_H&quot;;&quot;SK_RELEASE&quot;;&quot;GR_RELEASE=1&quot;"/>
<Tool Name="VCLibrarianTool" OutputFile="$(OutDir)\lib\$(ProjectName).lib"/>
<Tool GenerateDebugInformation="false" Name="VCLinkerTool"/>
</Configuration>
</Configurations>
<References/>
<Files>
<File RelativePath="skia.gyp"/>
<Filter Name="..">
<Filter Name="src">
<Filter Name="images">
<File RelativePath="..\src\images\SkImageRef_GlobalPool.cpp"/>
<File RelativePath="..\src\images\SkCreateRLEPixelRef.cpp"/>
<File RelativePath="..\src\images\SkImageEncoder.cpp"/>
<File RelativePath="..\src\images\SkImageDecoder_Factory.cpp"/>
<File RelativePath="..\src\images\SkMovie.cpp"/>
<File RelativePath="..\src\images\SkImageDecoder_libico.cpp"/>
<File RelativePath="..\src\images\SkImageEncoder_Factory.cpp"/>
<File RelativePath="..\src\images\SkImageDecoder_wbmp.cpp"/>
<File RelativePath="..\src\images\SkScaledBitmapSampler.h"/>
<File RelativePath="..\src\images\SkImageRef.cpp"/>
<File RelativePath="..\src\images\bmpdecoderhelper.h"/>
<File RelativePath="..\src\images\bmpdecoderhelper.cpp"/>
<File RelativePath="..\src\images\SkScaledBitmapSampler.cpp"/>
<File RelativePath="..\src\images\SkImageRefPool.h"/>
<File RelativePath="..\src\images\SkPageFlipper.cpp"/>
<File RelativePath="..\src\images\SkImageRefPool.cpp"/>
<File RelativePath="..\src\images\SkImageDecoder.cpp"/>
<File RelativePath="..\src\images\SkFlipPixelRef.cpp"/>
<File RelativePath="..\src\images\SkImageDecoder_libbmp.cpp"/>
<File RelativePath="..\src\images\SkBitmap_RLEPixels.h"/>
<Filter Name="_excluded_files">
<File RelativePath="..\src\images\SkImageDecoder_libgif.cpp">
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/>
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/>
</File>
<File RelativePath="..\src\images\SkImageDecoder_libpvjpeg.c">
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/>
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/>
</File>
<File RelativePath="..\src\images\SkFDStream.cpp">
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/>
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/>
</File>
<File RelativePath="..\src\images\SkImageDecoder_libpng.cpp">
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/>
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/>
</File>
<File RelativePath="..\src\images\SkMovie_gif.cpp">
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/>
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/>
</File>
<File RelativePath="..\src\images\SkImageDecoder_libjpeg.cpp">
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/>
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/>
</File>
<File RelativePath="..\src\images\SkJpegUtility.cpp">
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/>
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/>
</File>
</Filter>
</Filter>
</Filter>
<Filter Name="include">
<Filter Name="images">
<File RelativePath="..\include\images\SkImageRef_GlobalPool.h"/>
<File RelativePath="..\include\images\SkImageEncoder.h"/>
<File RelativePath="..\include\images\SkFlipPixelRef.h"/>
<File RelativePath="..\include\images\SkImageRef.h"/>
<File RelativePath="..\include\images\SkPageFlipper.h"/>
<File RelativePath="..\include\images\SkImageDecoder.h"/>
<File RelativePath="..\include\images\SkMovie.h"/>
<Filter Name="_excluded_files">
<File RelativePath="..\include\images\SkJpegUtility.h">
<FileConfiguration ExcludedFromBuild="true" Name="Debug|Win32"/>
<FileConfiguration ExcludedFromBuild="true" Name="Release|Win32"/>
</File>
</Filter>
</Filter>
</Filter>
</Filter>
</Files>
<Globals/>
</VisualStudioProject>