346ff6c684
git-svn-id: http://skia.googlecode.com/svn/trunk@1378 2bbb7eff-a529-9590-31e7-b0007b416f81
48 lines
3.6 KiB
XML
48 lines
3.6 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject Keyword="Win32Proj" Name="skgr" ProjectGUID="{2A870DF4-B312-0AA4-3737-6345AA097A54}" ProjectType="Visual C++" RootNamespace="skgr" Version="9.00">
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<Platforms>
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<Platform Name="Win32"/>
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</Platforms>
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<ToolFiles/>
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<Configurations>
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<Configuration ConfigurationType="4" IntermediateDirectory="$(ConfigurationName)\obj\$(ProjectName)" Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)">
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<Tool AdditionalIncludeDirectories="..\include\config;..\include\core;..\src\core;..\include\gpu;..\gpu\include" AdditionalOptions="/MP" DebugInformationFormat="3" Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_DEBUG;"SK_BUILD_FOR_WIN32";"SK_IGNORE_STDINT_DOT_H";"GR_WIN32_BUILD=1";"SK_DEBUG";"GR_DEBUG=1"" ProgramDataBaseFileName="$(IntDir)\$(ProjectName)\vc80.pdb" RuntimeLibrary="3" WarnAsError="false" WarningLevel="1"/>
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<Tool AdditionalIncludeDirectories="..\include\config;..\include\core;..\src\core;..\include\gpu;..\gpu\include" Name="VCResourceCompilerTool" PreprocessorDefinitions=""SK_BUILD_FOR_WIN32";"SK_IGNORE_STDINT_DOT_H";"GR_WIN32_BUILD=1";"SK_DEBUG";"GR_DEBUG=1""/>
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<Tool Name="VCLibrarianTool" OutputFile="$(OutDir)\lib\$(ProjectName).lib"/>
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<Tool GenerateDebugInformation="true" Name="VCLinkerTool"/>
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</Configuration>
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<Configuration ConfigurationType="4" IntermediateDirectory="$(ConfigurationName)\obj\$(ProjectName)" Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)">
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<Tool AdditionalIncludeDirectories="..\include\config;..\include\core;..\src\core;..\include\gpu;..\gpu\include" AdditionalOptions="/MP" DebugInformationFormat="3" Name="VCCLCompilerTool" Optimization="2" PreprocessorDefinitions="NDEBUG;"SK_BUILD_FOR_WIN32";"SK_IGNORE_STDINT_DOT_H";"GR_WIN32_BUILD=1";"SK_RELEASE";"GR_RELEASE=1"" ProgramDataBaseFileName="$(IntDir)\$(ProjectName)\vc80.pdb" RuntimeLibrary="2" WarnAsError="false" WarningLevel="1"/>
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<Tool AdditionalIncludeDirectories="..\include\config;..\include\core;..\src\core;..\include\gpu;..\gpu\include" Name="VCResourceCompilerTool" PreprocessorDefinitions=""SK_BUILD_FOR_WIN32";"SK_IGNORE_STDINT_DOT_H";"GR_WIN32_BUILD=1";"SK_RELEASE";"GR_RELEASE=1""/>
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<Tool Name="VCLibrarianTool" OutputFile="$(OutDir)\lib\$(ProjectName).lib"/>
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<Tool GenerateDebugInformation="false" Name="VCLinkerTool"/>
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</Configuration>
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</Configurations>
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<References/>
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<Files>
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<File RelativePath="skia.gyp"/>
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<Filter Name="..">
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<Filter Name="src">
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<Filter Name="gpu">
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<File RelativePath="..\src\gpu\GrPrintf_skia.cpp"/>
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<File RelativePath="..\src\gpu\SkGr.cpp"/>
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<File RelativePath="..\src\gpu\SkGrFontScaler.cpp"/>
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<File RelativePath="..\src\gpu\SkGpuDevice.cpp"/>
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<File RelativePath="..\src\gpu\SkGrTexturePixelRef.cpp"/>
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<File RelativePath="..\src\gpu\SkGpuCanvas.cpp"/>
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</Filter>
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</Filter>
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<Filter Name="include">
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<Filter Name="gpu">
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<File RelativePath="..\include\gpu\SkGpuDeviceFactory.h"/>
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<File RelativePath="..\include\gpu\SkGr.h"/>
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<File RelativePath="..\include\gpu\SkGpuDevice.h"/>
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<File RelativePath="..\include\gpu\SkGpuCanvas.h"/>
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<File RelativePath="..\include\gpu\SkGrTexturePixelRef.h"/>
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</Filter>
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</Filter>
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</Filter>
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</Files>
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<Globals/>
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</VisualStudioProject>
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