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John Stiles 35fee4c079 Revert "Declare all inlined variables at the topmost scope possible."
This reverts commit e8e4aca955.

Reason for revert: can break ES2 for-loop rules

Original change's description:
> Declare all inlined variables at the topmost scope possible.
>
> By itself, this is uninteresting and even perhaps slightly
> counterproductive (as it separates vardecl from its initializer,
> increasing LOC). However, this enables a followup CL
> (http://review.skia.org/344665) which allows single-return functions to
> be inlined without the creation of a temporary variable at all. This
> applies to the majority of fragment processors in a typical Ganesh
> hierarchy. This change will greatly reduce the number of inliner-created
> temporary copies when compiling a typical tree of FPs.
>
> Change-Id: I03423a13cf35050637dabace4a32973a08a4ed0a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344764
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Change-Id: Ica01d6906bcb9cef1f49d22dda714fc9cbfa3885
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345121
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-12-16 18:26:21 +00:00
animations
bazel bazel baby steps 2020-09-14 15:18:32 +00:00
bench Reland "Disable HW tessellation shaders by default" 2020-12-16 05:08:25 +00:00
bin bin/try: automatically set 'git cl issue' when not found 2020-06-25 17:44:01 +00:00
build/fuchsia [fuchsia] Fix fidlc command. 2020-06-10 03:29:24 +00:00
build_overrides Port to ANGLE's GN files 2020-09-11 15:22:34 +00:00
client_utils/android Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
demos.skia.org [canvaskit] Remove Sk from nearly all function/type names. 2020-10-07 21:01:32 +00:00
dm Reland "SkAndroidCodec: Support decoding all frames" 2020-11-16 16:55:48 +00:00
docker [canvaskit,pathkit] Update to emsdk 2.0 2020-08-20 14:55:50 +00:00
docs/examples Use samplingoptions for bitmap shader 2020-12-12 17:08:11 +00:00
example Reland "Remove use of legacy display globals." 2020-10-05 19:13:58 +00:00
experimental Fix C API example, ensure the C API example is built in CI 2020-12-15 16:38:42 +00:00
fuzz Bitmap should use sampling options 2020-12-12 15:36:21 +00:00
gm Add support for directional lights. 2020-12-16 16:58:26 +00:00
gn Revert "Add GrSurfaceFillContext" 2020-12-16 14:49:56 +00:00
include Add support for directional lights. 2020-12-16 16:58:26 +00:00
infra Reland "Disable HW tessellation shaders by default" 2020-12-16 05:08:25 +00:00
modules [canvaskit] Update to 0.21.0 2020-12-16 17:44:47 +00:00
platform_tools clean playback methods and constructors in SkottieView 2020-12-10 16:29:38 +00:00
resources [skottie] Add text colorization GM 2020-12-10 17:10:48 +00:00
samplecode Remove GrFragmentProcessor::usesExplicitReturn. 2020-12-15 18:06:12 +00:00
site Spelling and capitalization fixes from GitHub PRs 2020-12-10 18:40:09 +00:00
specs Fix CanvasKit generated documentation to work with emscripten 1.39.16. 2020-05-27 12:23:32 +00:00
src Revert "Declare all inlined variables at the topmost scope possible." 2020-12-16 18:26:21 +00:00
tests Revert "Declare all inlined variables at the topmost scope possible." 2020-12-16 18:26:21 +00:00
third_party Update etc1.cpp. 2020-12-16 17:57:26 +00:00
tools Fix Viewer crash when starting with vk msaa on windows. 2020-12-16 16:37:56 +00:00
.bazelignore bazel baby steps 2020-09-14 15:18:32 +00:00
.clang-format Disable BinPackParameters in .clang-format 2020-03-27 14:32:40 +00:00
.clang-tidy Disable ClangTidy namespace comments for short blocks. 2020-08-24 14:01:22 +00:00
.gitignore bazel baby steps 2020-09-14 15:18:32 +00:00
.gn
AUTHORS Fix issues with latest GN 2020-11-07 13:55:45 +00:00
BUILD.bazel bazel baby steps 2020-09-14 15:18:32 +00:00
BUILD.gn Fix C API example, ensure the C API example is built in CI 2020-12-15 16:38:42 +00:00
codereview.settings
CONTRIBUTING
CQ_COMMITTERS
DEPS Roll SwiftShader from fa44979d90aa to 1ca6504eb7bb (1 revision) 2020-12-16 05:01:55 +00:00
go.mod Update buildbot repo to deploy debugger changes 2020-12-11 16:16:10 +00:00
go.sum Update buildbot repo to deploy debugger changes 2020-12-11 16:16:10 +00:00
LICENSE
OWNERS
PRESUBMIT.py Add presubmit check for git conflict markers 2020-12-16 17:51:16 +00:00
public.bzl remove SK_BUILD_NO_OPTS 2020-12-08 19:44:02 +00:00
README
README.chromium
RELEASE_NOTES.txt Add support for directional lights. 2020-12-16 16:58:26 +00:00
whitespace.txt Whitespace change to re-trigger Mac/iOS tests 2020-02-23 20:55:01 +00:00
WORKSPACE.bazel bazel baby steps 2020-09-14 15:18:32 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.