36c5796f0b
This will allow us to rewrite `mat == mat` on Adreno 5xx/6xx GPUs when running in GLSL. Change-Id: I621e918a545a49b7ecb9c944ae59b1e7a7594bae Bug: skia:11308 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/410996 Reviewed-by: Brian Osman <brianosman@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: John Stiles <johnstiles@google.com> |
||
---|---|---|
.. | ||
blend | ||
dslfp | ||
errors | ||
folding | ||
fp | ||
glsl | ||
inliner | ||
intrinsics | ||
metal | ||
runtime | ||
runtime_errors | ||
shared | ||
spirv | ||
workarounds | ||
README.txt |
This directory contains source files for testing skslc compilation. The compiled output files are in the /tests/sksl/ directory.