skia2/tests/sksl/intrinsics/golden/Refract.metal
John Stiles 4b783d688d Implement scalar refract intrinsic in Metal.
Change-Id: I6c0a6192a78ce60be60a71ed75350ca1bc256d57
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348890
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-12-30 21:10:49 +00:00

26 lines
572 B
Metal

#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
float a;
float b;
float c;
float4 d;
float4 e;
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _outputStruct;
thread Outputs* _out = &_outputStruct;
_out->sk_FragColor.x = (refract(float2(_in.a, 0), float2(_in.b, 0), _in.c).x);
_out->sk_FragColor = refract(_in.d, _in.e, _in.c);
return *_out;
}