skia2/tools/gpu/gl/GLTestContext.cpp

153 lines
5.3 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GLTestContext.h"
#include "gl/GrGLUtil.h"
namespace sk_gpu_test {
class GLTestContext::GLFenceSync : public SkGpuFenceSync {
public:
static GLFenceSync* CreateIfSupported(const GLTestContext*);
SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override;
bool waitFence(SkPlatformGpuFence fence) const override;
void deleteFence(SkPlatformGpuFence fence) const override;
private:
GLFenceSync() {}
static const GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117;
static const GrGLenum GL_WAIT_FAILED = 0x911d;
static const GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001;
typedef struct __GLsync *GLsync;
typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfield);
typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbitfield, GrGLuint64);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync);
GLFenceSyncProc fGLFenceSync;
GLClientWaitSyncProc fGLClientWaitSync;
GLDeleteSyncProc fGLDeleteSync;
typedef SkGpuFenceSync INHERITED;
};
GLTestContext::GLTestContext() : TestContext() {}
GLTestContext::~GLTestContext() {
SkASSERT(nullptr == fGL.get());
}
void GLTestContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) {
SkASSERT(!fGL.get());
fGL.reset(gl);
fFenceSync = fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this);
}
void GLTestContext::teardown() {
fGL.reset(nullptr);
INHERITED::teardown();
}
void GLTestContext::testAbandon() {
INHERITED::testAbandon();
if (fGL) {
fGL->abandon();
}
}
void GLTestContext::submit() {
if (fGL) {
GR_GL_CALL(fGL.get(), Flush());
}
}
void GLTestContext::finish() {
if (fGL) {
GR_GL_CALL(fGL.get(), Finish());
}
}
GLTestContext::GLFenceSync* GLTestContext::GLFenceSync::CreateIfSupported(const GLTestContext* ctx) {
SkAutoTDelete<GLFenceSync> ret(new GLFenceSync);
if (kGL_GrGLStandard == ctx->gl()->fStandard) {
const GrGLubyte* versionStr;
GR_GL_CALL_RET(ctx->gl(), versionStr, GetString(GR_GL_VERSION));
GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast<const char*>(versionStr));
if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync")) {
return nullptr;
}
ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>(
ctx->onPlatformGetProcAddress("glFenceSync"));
ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>(
ctx->onPlatformGetProcAddress("glClientWaitSync"));
ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>(
ctx->onPlatformGetProcAddress("glDeleteSync"));
} else {
if (!ctx->gl()->hasExtension("GL_APPLE_sync")) {
return nullptr;
}
ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>(
ctx->onPlatformGetProcAddress("glFenceSyncAPPLE"));
ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>(
ctx->onPlatformGetProcAddress("glClientWaitSyncAPPLE"));
ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>(
ctx->onPlatformGetProcAddress("glDeleteSyncAPPLE"));
}
if (!ret->fGLFenceSync || !ret->fGLClientWaitSync || !ret->fGLDeleteSync) {
return nullptr;
}
return ret.release();
}
SkPlatformGpuFence GLTestContext::GLFenceSync::insertFence() const {
return fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
}
bool GLTestContext::GLFenceSync::waitFence(SkPlatformGpuFence fence) const {
GLsync glsync = static_cast<GLsync>(fence);
return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BIT, -1);
}
void GLTestContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const {
GLsync glsync = static_cast<GLsync>(fence);
fGLDeleteSync(glsync);
}
GrGLint GLTestContext::createTextureRectangle(int width, int height, GrGLenum internalFormat,
GrGLenum externalFormat, GrGLenum externalType,
GrGLvoid* data) {
if (!(kGL_GrGLStandard == fGL->fStandard && GrGLGetVersion(fGL) >= GR_GL_VER(3, 1)) &&
!fGL->fExtensions.has("GL_ARB_texture_rectangle")) {
return 0;
}
if (GrGLGetGLSLVersion(fGL) < GR_GLSL_VER(1, 40)) {
return 0;
}
GrGLuint id;
GR_GL_CALL(fGL, GenTextures(1, &id));
GR_GL_CALL(fGL, BindTexture(GR_GL_TEXTURE_RECTANGLE, id));
GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FILTER,
GR_GL_NEAREST));
GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FILTER,
GR_GL_NEAREST));
GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S,
GR_GL_CLAMP_TO_EDGE));
GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T,
GR_GL_CLAMP_TO_EDGE));
GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width, height, 0,
externalFormat, externalType, data));
return id;
}
} // namespace sk_gpu_test