skia2/tests/sksl/errors/DuplicateBinding.metal
Ethan Nicholas 4144b8abb4 Added preliminary SkSL Metal compute shader support
This adds mostly-functional compute shader output to SkSL. This does not
add overall compute shader support to Skia; it still needs to be
integrated into the Skia pipeline before it is possible to actually use
compute shaders in practice.

Change-Id: Ic5c69863704f141d16bb191224a817e44f4a8565
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/539060
Reviewed-by: Arman Uguray <armansito@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2022-06-15 18:52:42 +00:00

7 lines
166 B
Metal

### Compilation failed:
error: 2: layout(set=0, binding=0) has already been defined
layout(set=0, binding=0) in int[] y;
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1 error