4144b8abb4
This adds mostly-functional compute shader output to SkSL. This does not add overall compute shader support to Skia; it still needs to be integrated into the Skia pipeline before it is possible to actually use compute shaders in practice. Change-Id: Ic5c69863704f141d16bb191224a817e44f4a8565 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/539060 Reviewed-by: Arman Uguray <armansito@google.com> Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
13 lines
252 B
Metal
13 lines
252 B
Metal
### Compilation failed:
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error: 1: shader 'main' must have zero parameters
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void main(in int x, out int y) {
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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error: 2: unknown identifier 'y'
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y = x;
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^
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error: 2: unknown identifier 'x'
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y = x;
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^
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3 errors
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