skia2/include/private
Greg Daniel 3b2ebbb2d4 When querying mipmapped on proxies return targets state if possible
In the non-ddl world where we are still using lazy proxies, we may create
those proxies with no mipmaps, but when we instantiate them immediately we
end up getting a surface with mips. This allows future queries on that
proxy to take advatage of the fact that we actaully have mips.

For lazy ddl proxies, this makes it work in a world where we may decide to
uninstantiate the proxies and we continue to track the request mip level as
well as the actually one from instantiation.

Bug: skia:
Change-Id: I4824e74d5e2a2fdf860709c85469aa8cf74632d5
Reviewed-on: https://skia-review.googlesource.com/106121
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-02-09 16:14:51 +00:00
..
GrAuditTrail.h Remove trailing whitespace. 2017-10-09 21:20:34 +00:00
GrColor.h Revert "Revert "move GrColor.h to private, IWYU"" 2018-02-06 23:05:46 +00:00
GrGLSL.h Switch atlas clients over to using absolute texture coordinates (take 2) 2017-08-25 15:19:27 +00:00
GrOpList.h Move control of explicit GPU resource allocation to GrContextOptions 2018-02-08 12:36:29 +00:00
GrRenderTargetProxy.h Make non-ddl lazy proxys clean-up and delete their callbacks immediately after instanstation. 2018-02-08 20:33:40 +00:00
GrSharedEnums.h sksl enum support 2017-11-13 14:36:40 +00:00
GrSingleOwner.h Reland of Make a single GrSingleOwner in GrContext (patchset #1 id:1 of https://codereview.chromium.org/1565303003/ ) 2016-01-08 10:09:13 -08:00
GrSurfaceProxy.h Make non-ddl lazy proxys clean-up and delete their callbacks immediately after instanstation. 2018-02-08 20:33:40 +00:00
GrSurfaceProxyRef.h Implement GPU/OpList DDLs 2018-02-01 15:00:53 +00:00
GrSwizzle.h Replace SkFAIL with SK_ABORT. 2017-08-16 15:37:54 +00:00
GrTextureProxy.h When querying mipmapped on proxies return targets state if possible 2018-02-09 16:14:51 +00:00
GrTypesPriv.h Remove integer texture support 2018-02-06 12:56:46 +00:00
SkAtomics.h Clean up some unused atomic routines. 2016-07-27 08:40:45 -07:00
SkBitmaskEnum.h SkPDF: SkPDFFont class changes 2016-08-16 09:36:23 -07:00
SkChecksum.h Use sse4.2 CRC32 instructions to hash when available. 2016-08-08 09:06:28 -07:00
SkDeferredDisplayList.h Implement GPU/OpList DDLs 2018-02-01 15:00:53 +00:00
SkEncodedInfo.h Reland "Hide SkEncodedInfo" 2017-12-05 19:28:08 +00:00
SkFixed.h add saturate helper for float2int64 2018-01-31 21:21:36 +00:00
SkFloatBits.h clean up useage of SkFloatBits 2017-08-07 02:49:29 +00:00
SkFloatingPoint.h add saturate helper for float2int64 2018-01-31 21:21:36 +00:00
SkLeanWindows.h SkLeanWindows.h: #include "Windows.h" fewer places 2016-06-07 17:21:10 -07:00
SkMalloc.h remove guarded old malloc code 2018-01-07 14:49:58 +00:00
SkMessageBus.h Send TextBlobCache purge messages only to owning cache. 2017-12-14 18:52:49 +00:00
SkMutex.h Teach TSAN directly about semaphore_t. 2017-09-21 17:09:40 +00:00
SkOnce.h tweak SkOnce.h header to work around issues with std::atomic::compare_exchange_strong 2016-12-16 22:21:27 +00:00
SkPathRef.h Don't deserialize pathref oval/rrect bits 2017-09-22 13:03:07 +00:00
SkSafe32.h saturate some irect ops for fuzzers 2018-01-30 21:50:30 +00:00
SkSafe_math.h Guard against buggy ucrt\math.h. 2016-11-28 15:40:23 +00:00
SkSemaphore.h Fix SkSemaphore comments. 2017-02-22 20:11:54 +00:00
SkShadowFlags.h Remove tonal color from DrawShadow internals 2018-01-19 16:32:13 +00:00
SkSpinlock.h Cache GrColorSpaceXforms 2016-10-20 20:47:33 +00:00
SkSurfaceCharacterization.h Update LazyProxy creation to allow for a non-textureable result 2018-02-04 20:01:28 +00:00
SkTArray.h begin cleanup of malloc porting layer 2018-01-05 21:29:35 +00:00
SkTDArray.h Convert NULL and 0 to nullptr. 2017-08-28 17:48:57 +00:00
SkTemplates.h begin cleanup of malloc porting layer 2018-01-05 21:29:35 +00:00
SkTFitsIn.h Make SkTFitsIn and SkTo constexpr. 2017-10-17 22:48:51 +00:00
SkTHash.h Add mock config to tools and run through gms and benchs without crashing. 2017-07-07 20:47:38 +00:00
SkThreadID.h
SkTLogic.h Compute inverse gamma table at compile time. 2017-10-18 19:43:18 +00:00
SkTSearch.h Convert NULL and 0 to nullptr. 2017-08-28 17:48:57 +00:00
SkWeakRefCnt.h Mark overridden destructors with 'override' and remove 'virtual' 2017-03-22 16:06:18 +00:00