skia2/include/gpu
2012-10-12 14:51:52 +00:00
..
gl Add SkNativeGLContext implementation for iOS. 2012-10-02 15:25:12 +00:00
GrAARectRenderer.h Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) 2012-08-23 18:09:54 +00:00
GrCacheID.h Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) 2012-08-23 18:09:54 +00:00
GrClipData.h Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) 2012-08-23 18:09:54 +00:00
GrColor.h Add GrColor to RGBA float helper func 2012-09-17 17:23:21 +00:00
GrConfig.h Allow cache tracking to be enabled in release 2012-08-31 13:07:37 +00:00
GrContext.h Beef up GrContext::AutoMatrix to handle doing GrPaint matrix adjustments. 2012-10-12 14:51:52 +00:00
GrContextFactory.h Revert r5491, r5495, r5497, and r5498. 2012-09-11 20:39:09 +00:00
GrCustomStage.h Make numTextures() be non-virtual on GrCustomStage. 2012-10-04 14:38:48 +00:00
GrCustomStageUnitTest.h add LF at the end, since this is SO important the chrome-mac build failed. 2012-08-06 14:37:22 +00:00
GrFontScaler.h plumb SkInstCnt to all subclasses of GrRefCnt 2012-06-26 20:16:17 +00:00
GrGlyph.h Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) 2012-08-23 18:09:54 +00:00
GrInstanceCounter.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrKey.h plumb SkInstCnt to all subclasses of GrRefCnt 2012-06-26 20:16:17 +00:00
GrMatrix.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrNoncopyable.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrPaint.h Beef up GrContext::AutoMatrix to handle doing GrPaint matrix adjustments. 2012-10-12 14:51:52 +00:00
GrPoint.h Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) 2012-08-23 18:09:54 +00:00
GrProgramStageFactory.h Introduction of set of functions to manage generation of texture fetch shader code. 2012-08-02 15:15:16 +00:00
GrRect.h Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) 2012-08-23 18:09:54 +00:00
GrRefCnt.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrRenderTarget.h Simplified stencil buffer caching 2012-09-05 15:46:34 +00:00
GrResource.h Enforce calling of inherited onRelease & onAbandon mthds in GrResource-derived classes 2012-09-05 18:37:39 +00:00
GrSamplerState.h Move GrTextureParams from GrSamplerState to GrTextureAccess 2012-09-18 14:14:49 +00:00
GrScalar.h Fixed Windows compiler complaints 2012-07-10 17:30:58 +00:00
GrSurface.h Remove _UPM_ GrPixelConfigs 2012-08-20 19:22:38 +00:00
GrTextContext.h Remove external matrix feature. 2012-10-08 20:44:25 +00:00
GrTexture.h Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) 2012-08-23 18:09:54 +00:00
GrTextureAccess.h Fix GrTextureAccess::operator == 2012-09-20 15:37:30 +00:00
GrTypes.h Fix int64->int32 warning 2012-08-28 21:45:26 +00:00
GrUserConfig.h Make all GrContext draws go through the draw buffer. 2012-08-16 18:36:06 +00:00
SkGpuDevice.h Minimize use of SkDraw's matrix in SkGpuDevice. 2012-10-11 19:39:09 +00:00
SkGr.h Replaced TextureCacheEntry with GrTexture* and a back pointer to GrResourceEntry (in GrTexture) 2012-08-16 14:49:16 +00:00
SkGrPixelRef.h Make the SkGrPixelRef be responsible for unlocking device's scratch texture in the cache 2012-08-28 15:07:11 +00:00
SkGrTexturePixelRef.h Partially rolled forward the SkGrPixelRef changes 2012-06-29 20:55:14 +00:00