This reverts commit 7d9f07c108.
Reason for revert: fixing public.bzl
Original change's description:
> Revert "Delete HW tessellation shaders for curve/wedge tessellation"
>
> This reverts commit 038818ba8e.
>
> Reason for revert: breaking g3 roll, need to update public bzl file I think
>
> Original change's description:
> > Delete HW tessellation shaders for curve/wedge tessellation
> >
> > GrPathTessellationShader_MiddleOut.cpp is just moved into
> > GrPathTessellationShader.cpp, and a few factories are cleaned up since
> > we don't have to differentiate between middle-out or hardware.
> >
> > Bug: skia:13263
> > Change-Id: I420faa614a89ef1a2c0f1075d1f8a067d15e9a81
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534200
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> Bug: skia:13263
> Change-Id: I42367a21c2bf1a4283e5d9b8d0e00961f9dea2e7
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/536039
> Auto-Submit: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bug: skia:13263
Change-Id: I76101f1dbfee454053c8d7502e83d3b04a768b34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/536096
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>