skia2/include
mtklein 3d96cb8db7 Default GR_GL_FUNCTION_TYPE to __stdcall on Windows.
Why is this configurable if we can't work without it?

Just to confirm, this is a Windows constraint, not an MSVC constraint, right?
Clang on Windows also needs __stdcall?

BUG=skia:5617
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2233883002

Review-Url: https://codereview.chromium.org/2233883002
2016-08-10 07:30:21 -07:00
..
android Delete SkBitmapRegionCanvas 2016-05-18 06:23:57 -07:00
animator Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not overflow. 2016-03-25 12:59:53 -07:00
c spin off easy stuff from Herb's windows GN CL 2016-08-04 06:19:33 -07:00
codec Add color space xform support to SkJpegCodec (includes F16!) 2016-07-29 06:23:33 -07:00
config SkPDF: Use Pathops clipping 2016-03-31 07:33:57 -07:00
core Create blurred RRect mask on GPU (rather than uploading it) 2016-08-10 07:14:55 -07:00
effects Create blurred RRect mask on GPU (rather than uploading it) 2016-08-10 07:14:55 -07:00
gpu Default GR_GL_FUNCTION_TYPE to __stdcall on Windows. 2016-08-10 07:30:21 -07:00
images gn: fix fiddle 2016-08-02 11:13:49 -07:00
pathops Move SkTDArray to private. 2016-02-18 08:53:33 -08:00
ports Move to SkDataTable::MakeXXX and sk_sp. 2016-08-05 06:51:50 -07:00
private Use sse4.2 CRC32 instructions to hash when available. 2016-08-08 09:06:28 -07:00
svg Delete the legacy SVG parser 2016-07-19 06:12:54 -07:00
utils SkRTConf: eliminate 2016-08-04 10:47:16 -07:00
views Remove use of MakeRenderTargetDirect from view system 2016-07-28 15:17:34 -07:00
xml Initial SVG model 2016-07-26 18:46:34 -07:00