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TimingStateMachine.cpp
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Make visualbench timing continuous for no-reset mode
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2015-11-13 08:42:06 -08:00 |
TimingStateMachine.h
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Make visualbench timing continuous for no-reset mode
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2015-11-13 08:42:06 -08:00 |
VisualBench.cpp
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Style bikeshed - remove extraneous whitespace
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2016-03-29 09:03:53 -07:00 |
VisualBench.h
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Force VisualBench to reset GLContext on GrContext reset
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2015-10-21 08:04:24 -07:00 |
VisualBenchmarkStream.cpp
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move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTR
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2016-03-25 09:08:00 -07:00 |
VisualBenchmarkStream.h
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return pictures as sk_sp
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2016-03-18 07:25:55 -07:00 |
VisualDebugModule.cpp
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Create a skeleton VisualDebugModule
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2015-12-04 09:02:34 -08:00 |
VisualDebugModule.h
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Create a skeleton VisualDebugModule
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2015-12-04 09:02:34 -08:00 |
VisualFlags.cpp
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Add offscreen mode to visualbench
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2015-11-24 09:20:24 -08:00 |
VisualFlags.h
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Add offscreen mode to visualbench
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2015-11-24 09:20:24 -08:00 |
VisualInteractiveModule.cpp
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Style bikeshed - remove extraneous whitespace
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2016-03-29 09:03:53 -07:00 |
VisualInteractiveModule.h
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Create VisualStreamTimingModule
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2015-10-14 07:49:28 -07:00 |
VisualLightweightBenchModule.cpp
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Remove unused tools and unused includes of SkImageDecoder
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2016-03-03 08:38:26 -08:00 |
VisualLightweightBenchModule.h
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Create VisualStreamTimingModule
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2015-10-14 07:49:28 -07:00 |
VisualModule.h
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Add viewer mode to VisualBench.
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2015-09-15 07:40:56 -07:00 |
VisualSKPBench.cpp
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Optimize visualbench offscreen blits
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2015-11-24 08:54:30 -08:00 |
VisualSKPBench.h
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Optimize visualbench offscreen blits
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2015-11-24 08:54:30 -08:00 |
VisualStreamTimingModule.cpp
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Fix visualbench flicker on triple buffered platforms
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2015-11-13 08:56:31 -08:00 |
VisualStreamTimingModule.h
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Add visualbench option to not reset between samples
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2015-11-13 08:28:49 -08:00 |
WrappedBenchmark.h
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switch surface to sk_sp
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2016-03-23 18:59:25 -07:00 |