2b310e46eb
R=robertphillips@google.com Author: krajcevski@google.com Review URL: https://codereview.chromium.org/330453005
115 lines
4.4 KiB
C++
115 lines
4.4 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBitmap.h"
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#include "SkData.h"
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#include "SkEndian.h"
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#include "SkImageInfo.h"
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#include "SkTextureCompressor.h"
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#include "Test.h"
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static const int kLATCBlockDimension = 4;
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static const int kLATCEncodedBlockSize = 8;
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/**
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* Make sure that we properly fail when we don't have multiple of four image dimensions.
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*/
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DEF_TEST(CompressLATCFailDimensions, reporter) {
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SkBitmap bitmap;
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static const int kWidth = 63;
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static const int kHeight = 63;
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SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight);
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REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension != 0);
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REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension != 0);
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bool setInfoSuccess = bitmap.setInfo(info);
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REPORTER_ASSERT(reporter, setInfoSuccess);
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bool allocPixelsSuccess = bitmap.allocPixels(info);
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REPORTER_ASSERT(reporter, allocPixelsSuccess);
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bitmap.unlockPixels();
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const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
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SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
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REPORTER_ASSERT(reporter, NULL == latcData);
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}
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/**
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* Make sure that we properly fail when we don't have the correct bitmap type.
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* LATC compressed textures can only be created from A8 bitmaps.
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*/
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DEF_TEST(CompressLATCFailColorType, reporter) {
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SkBitmap bitmap;
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static const int kWidth = 64;
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static const int kHeight = 64;
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SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight);
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REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0);
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REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0);
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bool setInfoSuccess = bitmap.setInfo(info);
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REPORTER_ASSERT(reporter, setInfoSuccess);
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bool allocPixelsSuccess = bitmap.allocPixels(info);
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REPORTER_ASSERT(reporter, allocPixelsSuccess);
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bitmap.unlockPixels();
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const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
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SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
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REPORTER_ASSERT(reporter, NULL == latcData);
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}
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/**
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* Make sure that if we pass in a solid color bitmap that we get the appropriate results
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*/
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DEF_TEST(CompressLATC, reporter) {
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SkBitmap bitmap;
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static const int kWidth = 8;
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static const int kHeight = 8;
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SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight);
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bool setInfoSuccess = bitmap.setInfo(info);
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REPORTER_ASSERT(reporter, setInfoSuccess);
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bool allocPixelsSuccess = bitmap.allocPixels(info);
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REPORTER_ASSERT(reporter, allocPixelsSuccess);
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bitmap.unlockPixels();
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REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0);
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REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0);
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const int numBlocks = (kWidth / kLATCBlockDimension) * (kHeight / kLATCBlockDimension);
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const size_t kSizeToBe = static_cast<size_t>(kLATCEncodedBlockSize * numBlocks);
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for (int lum = 0; lum < 256; ++lum) {
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bitmap.lockPixels();
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uint8_t* pixels = reinterpret_cast<uint8_t*>(bitmap.getPixels());
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REPORTER_ASSERT(reporter, NULL != pixels);
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for (int i = 0; i < kWidth*kHeight; ++i) {
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pixels[i] = lum;
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}
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bitmap.unlockPixels();
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const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format;
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SkAutoDataUnref latcData(
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SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat));
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REPORTER_ASSERT(reporter, NULL != latcData);
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REPORTER_ASSERT(reporter, kSizeToBe == latcData->size());
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// Make sure that it all matches a given block encoding. If the entire bitmap
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// is a single value, then the lower two bytes of the encoded data should be that
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// value. The remaining indices can be any value, and since we try to match the pixels
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// in the chosen palette in increasing index order, each one should be zero. Hence,
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// the correct encoding should be just the two luminance values in the bottom two
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// bytes of the block encoding.
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const uint64_t kConstColorEncoding = SkEndian_SwapLE64(lum | (lum << 8));
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const uint64_t* blockPtr = reinterpret_cast<const uint64_t*>(latcData->data());
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for (int i = 0; i < numBlocks; ++i) {
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REPORTER_ASSERT(reporter, blockPtr[i] == kConstColorEncoding);
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}
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}
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}
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