skia2/include/utils
Mike Reed 821a84558b remove dead code from old drawimage virtuals
Bug: skia:7650
Change-Id: Ie6bce2130519655645b7c5602d364cd0e1d6fdf3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356358
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-21 01:26:15 +00:00
..
mac Enable ClangTidy check modernize-use-nullptr. 2020-08-14 16:14:30 +00:00
SkAnimCodecPlayer.h Handle EXIF orientation in SkAnimCodecPlayer 2020-11-12 14:43:47 +00:00
SkBase64.h Remove deprecated SkBase64 interface. 2021-01-20 17:47:16 +00:00
SkCamera.h remove legacy utils for camera3d 2020-05-18 02:05:28 +00:00
SkCanvasStateUtils.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkCustomTypeface.h SkCustomTypefaceBuilder to set SkFontStyle 2020-08-19 00:09:55 +00:00
SkEventTracer.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkInterpolator.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
SkNoDrawCanvas.h remove dead code from old drawimage virtuals 2021-01-21 01:26:15 +00:00
SkNullCanvas.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkNWayCanvas.h remove dead code from old drawimage virtuals 2021-01-21 01:26:15 +00:00
SkPaintFilterCanvas.h remove dead code from old drawimage virtuals 2021-01-21 01:26:15 +00:00
SkParse.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkParsePath.h Revert "Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU"" 2019-06-18 14:47:12 +00:00
SkRandom.h Wsign-conversion for public headers 2020-06-02 12:34:54 +00:00
SkShadowUtils.h Add SkShadowUtils::GetLocalBounds. 2021-01-11 17:53:47 +00:00
SkTextUtils.h Use SkTextEncoding enum instead of macros. 2019-05-07 20:54:16 +00:00
SkTraceEventPhase.h