c41a5f58b2
Bug: b/118742766 Update gn_to_bp to write an Android.bp file that will build a host-side Skia library. Switch some methods from SK_BUILD_FOR_ANDROID to SK_BUILD_FOR_ANDROID_FRAMEWORK. Prior reviews were done at ag/5482397. gn_to_bp.py: - Run GN twice - once for android and once for linux - Disable GPU (depends on a to-be-written host side GL target) and HEIF (which relies on Android hardware) on linux - TODO: Turn on GPU on linux - Split sources into everywhere, android-only, and linux-only. It seems that Android.bp does not allow using the same cpp file in multiple targets. - note that we currently *only* divide out the sources. The cflags are the same (except for a couple manual ones) and include directories are mostly the same (again, except for manual ones). Android has a "gpu" include directory, which I don't expect to make a difference to the linux build, which isn't using GPU (yet). - Use the same "custom empty" font manager on the host as on Android - Write separate SkUserConfig files; one for android and one for linux. This allows libskia to force libraries that use it to use the right defines by setting export_include_dirs. - Add extra checks to SkUserConfig.h to ensure we have only the appropriate SK_BUILD_FOR macro defined - Add host_supported: true for libskia gn_to_bp_utils.py: - Switch SkUserConfig.h from include guards to pragma once so it is easier to append to the end. This matches how Android generally includes headers. BUILD.gn: - Add skia_use_fixed_gamma_text so host build can use the same SK_GAMMA defines as the device. SkPreConfig.h: - Stop making SK_BUILD_FOR_ANDROID_FRAMEWORK imply SK_BUILD_FOR_ANDROID. The host build needs the former defined but not the latter. SkRegion.cpp/.h: - Make toString() SK_BUILD_FOR_ANDROID_FRAMEWORK so it can be called on the host. SkCamera.h/.cpp: - Switch methods to SK_BUILD_FOR_ANDROID_FRAMEWORK so they can be called on the host. - Make getCameraLocation*() const. They are logically const, and this allows removing a const_cast + TODO in hwui. Change-Id: I771f825d06380e01c0488fd1c00df1d8a2454dc0 Reviewed-on: https://skia-review.googlesource.com/c/171231 Reviewed-by: Derek Sollenberger <djsollen@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com> |
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mac | ||
Sk3D.h | ||
SkAnimCodecPlayer.h | ||
SkBase64.h | ||
SkCamera.h | ||
SkCanvasStateUtils.h | ||
SkEventTracer.h | ||
SkFrontBufferedStream.h | ||
SkInterpolator.h | ||
SkLua.h | ||
SkLuaCanvas.h | ||
SkNoDrawCanvas.h | ||
SkNullCanvas.h | ||
SkNWayCanvas.h | ||
SkPaintFilterCanvas.h | ||
SkParse.h | ||
SkParsePath.h | ||
SkRandom.h | ||
SkShadowUtils.h | ||
SkTextUtils.h | ||
SkTraceEventPhase.h |