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Brian Osman 42280f8961 Add Shared library Windows builds
On Windows, exported types always have their constructors,
destructors, assignment operators, etc... generated, including
exception handling. This can require stricter rules about usage of
forward declared types. Ensure that we build correctly in that
environment (with both MSVC and Clang).

Change-Id: I119c368fcf3f0e55acce7b8f9183eca3ae1851fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207223
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-04-10 21:04:35 +00:00
animations
bench remove SkMixer, since we have explicit lerps/blends in SkShader 2019-04-10 20:59:30 +00:00
bin tools: bin/sync just alias for git-sync-deps now 2019-02-22 20:05:05 +00:00
dm extract ToolUtils::colortype_depth() 2019-04-09 20:32:15 +00:00
docker Include wasm debugger in continuous build part 2 2019-04-01 19:51:43 +00:00
docs/examples New factories for SkShaders 2019-04-09 19:15:01 +00:00
example Use SkTileMode instead of nested enum 2019-04-03 15:24:18 +00:00
experimental externs needed for cpu/gpu switch 2019-04-10 13:47:21 +00:00
fuzz New factories for SkShaders 2019-04-09 19:15:01 +00:00
gm remove SkMixer, since we have explicit lerps/blends in SkShader 2019-04-10 20:59:30 +00:00
gn Even more DLL build fixes 2019-04-10 21:02:40 +00:00
include remove SkMixer, since we have explicit lerps/blends in SkShader 2019-04-10 20:59:30 +00:00
infra Add Shared library Windows builds 2019-04-10 21:04:35 +00:00
modules Even more DLL build fixes 2019-04-10 21:02:40 +00:00
platform_tools SkAnimTimer -> AnimTimer 2019-03-20 18:26:35 +00:00
resources Add planet emoji font. 2019-03-19 17:49:22 +00:00
samplecode remove SkMixer, since we have explicit lerps/blends in SkShader 2019-04-10 20:59:30 +00:00
site Remove bookmaker sources and data files 2019-03-25 18:56:29 +00:00
src remove SkMixer, since we have explicit lerps/blends in SkShader 2019-04-10 20:59:30 +00:00
tests remove SkMixer, since we have explicit lerps/blends in SkShader 2019-04-10 20:59:30 +00:00
third_party Build HarfBuzz with multi-thread support. 2019-04-09 19:47:16 +00:00
tools Make Skottie's GN setup more DLL friendly 2019-04-10 18:35:25 +00:00
.clang-format restore .clang-format 2019-03-21 15:52:32 +00:00
.clang-tidy add google-build-namespaces to clang-tidy checks 2018-12-12 16:33:59 +00:00
.gitignore Add script to pull svgs to svgs/ and add to .gitignore 2018-08-31 20:02:24 +00:00
.gn
AUTHORS fix metal build errors with preprocessor definitions 2019-03-28 18:47:37 +00:00
BUILD.gn Make SkShaper's GN setup more DLL friendly 2019-04-10 18:59:35 +00:00
codereview.settings Make uploading to Gerrit the default for Skia 2016-11-09 19:07:56 +00:00
CONTRIBUTING
CQ_COMMITTERS
DEPS Roll third_party/externals/angle2 82418c821689..f39b4f0280ef (12 commits) 2019-04-10 04:59:31 +00:00
LICENSE BUG=skia:5602 2016-09-02 11:19:34 -07:00
OWNERS add OWNERS file 2017-12-01 19:50:19 +00:00
PRESUBMIT.py add mtklein to api approvals 2019-04-02 15:16:56 +00:00
public.bzl buildifier public.bzl 2019-03-27 19:00:04 +00:00
README
README.chromium
whitespace.txt [infra] Marker for IntelBayTrail BIOS update. 2018-09-17 16:47:35 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.