..
gl
Remove (unused) NV_bindless_texture from GL interface
2018-02-09 15:01:41 +00:00
mock
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
2018-02-03 01:59:59 +00:00
mtl
Add placeholder GrMtlTypes in include/gpu/mtl
2017-07-28 17:11:51 +00:00
vk
Fix link error with compoent build
2018-02-05 19:37:56 +00:00
GrBackendSemaphore.h
Revert "Add support for semaphores to be inserted on GrContext flush"
2017-07-22 17:34:00 +00:00
GrBackendSurface.h
Add lazy proxy's for wrapping backend textures
2018-01-24 15:12:30 +00:00
GrBlend.h
Revert "Revert "move GrColor.h to private, IWYU""
2018-02-06 23:05:46 +00:00
GrCaps.h
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
2018-02-03 01:59:59 +00:00
GrConfig.h
eliminate SK_BUILD_FOR_WIN32
2018-01-26 19:52:04 +00:00
GrContext.h
Revert "Revert "move GrColor.h to private, IWYU""
2018-02-06 23:05:46 +00:00
GrContextOptions.h
Switch MDB GrContextOptions over to Enable style
2018-02-08 16:28:30 +00:00
GrGpuResource.h
MakeBackendTextureFromSkImage
2017-10-12 20:05:31 +00:00
GrRenderTarget.h
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
2018-02-03 01:59:59 +00:00
GrResourceKey.h
Convert NULL and 0 to nullptr.
2017-08-28 17:48:57 +00:00
GrSamplerState.h
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
2017-09-07 16:58:31 +00:00
GrShaderCaps.h
Remove (unused) NV_bindless_texture from GL interface
2018-02-09 15:01:41 +00:00
GrSurface.h
Add hint to SkSurface::MakeRenderTarget that we will use mips
2017-10-23 20:25:59 +00:00
GrTexture.h
Add ref counted wrapped around GrTexture ReleaseProc
2018-01-30 14:50:00 +00:00
GrTypes.h
Remove integer texture support
2018-02-06 12:56:46 +00:00