42e6798696
Reason for revert: Seems to be causing Chromium roll failures: * https://codereview.chromium.org/2120373003 * https://codereview.chromium.org/2117193002 * https://codereview.chromium.org/2124653002 Original issue's description: > Fix caching of sample locations > > The original caching logic for sample locations wishfully assumed that > the GPU would always use the same sample pattern for render targets > that had the same number of samples. It turns out we can't rely on > that. This change improves the caching logic to handle mismatched > simple patterns with the same count, and adds a unit test that > emulates different sample patterns observed on real hardware. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002 > > Committed: https://skia.googlesource.com/skia/+/09d49a3bfe2d1e652a648ce1ea0962b38d10d166 TBR=bsalomon@google.com,csmartdalton@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2120403002 |
||
---|---|---|
.. | ||
gl | ||
vk | ||
GrContextFactory.cpp | ||
GrContextFactory.h | ||
GrTest.cpp | ||
GrTest.h | ||
TestContext.cpp | ||
TestContext.h |