skia2/docs/examples/Path_addPath_3.cpp
Hal Canary d88c2e8e09 Docs: rename examples files to match names
Change-Id: I9a6b2780cfdd91cdd16d5a08eb9ba1214492cb7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201982
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
2019-03-19 18:49:22 +00:00

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646 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "fiddle/examples.h"
// HASH=3a90a91030f7289d5df0671d342dbbad
REG_FIDDLE(Path_addPath_3, 256, 160, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
SkPath dest, path;
path.addOval({20, 20, 200, 120}, SkPath::kCW_Direction, 1);
for (int i = 0; i < 6; i++) {
SkMatrix matrix;
matrix.reset();
matrix.setPerspX(i / 400.f);
dest.addPath(path, matrix);
}
canvas->drawPath(dest, paint);
}
} // END FIDDLE