0bad6cf145
This existed to enable shader-based versions of the old bleed GM that no longer exist. It is currently making it harder to simplify image->view consolidation without accidentally limiting the testing. This is because an attempt to create a texture from a bitmap will succeed if max texture size is not overridden by the test. Bug: skia:11208 Change-Id: I432d1d2ab66c1e888c9d77583b3c9a9d673e7e8f Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360609 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> |
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android | ||
c | ||
codec | ||
config | ||
core | ||
docs | ||
effects | ||
encode | ||
gpu | ||
pathops | ||
ports | ||
private | ||
svg | ||
third_party | ||
utils |