8f7e28f3ae
This includes an optimizer fix for the situation: int i; float f = frexp(foo, i); If we don't read the variable i, it is considered dead and eliminated - which then causes an error when we try to write the expression frexmp(foo, i). Bug: skia: Change-Id: Iac385e38e215455346fab62e1f4ec46fa65b3c21 Reviewed-on: https://skia-review.googlesource.com/116521 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
50 lines
1.8 KiB
Plaintext
50 lines
1.8 KiB
Plaintext
# Copyright 2016 Google Inc.
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#
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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# Things are easiest for everyone if these source paths are absolute.
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_src = get_path_info("../src", "abspath")
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skia_sksl_sources = [
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"$_src/sksl/SkSLCFGGenerator.cpp",
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"$_src/sksl/SkSLCompiler.cpp",
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"$_src/sksl/SkSLCPPCodeGenerator.cpp",
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"$_src/sksl/SkSLGLSLCodeGenerator.cpp",
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"$_src/sksl/SkSLHCodeGenerator.cpp",
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"$_src/sksl/SkSLIRGenerator.cpp",
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"$_src/sksl/SkSLLexer.cpp",
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"$_src/sksl/SkSLLayoutLexer.cpp",
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"$_src/sksl/SkSLMetalCodeGenerator.cpp",
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"$_src/sksl/SkSLParser.cpp",
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"$_src/sksl/SkSLSPIRVCodeGenerator.cpp",
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"$_src/sksl/SkSLString.cpp",
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"$_src/sksl/SkSLUtil.cpp",
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"$_src/sksl/ir/SkSLSymbolTable.cpp",
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"$_src/sksl/ir/SkSLSetting.cpp",
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"$_src/sksl/ir/SkSLType.cpp",
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"$_src/sksl/ir/SkSLVariableReference.cpp",
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]
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skia_gpu_processor_sources = [
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"$_src/effects/GrAlphaThresholdFragmentProcessor.fp",
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"$_src/gpu/effects/GrAARectEffect.fp",
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"$_src/gpu/effects/GrArithmeticFP.fp",
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"$_src/gpu/effects/GrBlurredEdgeFragmentProcessor.fp",
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"$_src/gpu/effects/GrCircleBlurFragmentProcessor.fp",
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"$_src/gpu/effects/GrCircleEffect.fp",
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"$_src/gpu/effects/GrConfigConversionEffect.fp",
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"$_src/gpu/effects/GrConstColorProcessor.fp",
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"$_src/gpu/effects/GrDitherEffect.fp",
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"$_src/gpu/effects/GrEllipseEffect.fp",
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"$_src/gpu/effects/GrLumaColorFilterEffect.fp",
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"$_src/gpu/effects/GrMagnifierEffect.fp",
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"$_src/gpu/effects/GrPremulInputFragmentProcessor.fp",
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"$_src/gpu/effects/GrRectBlurEffect.fp",
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"$_src/gpu/effects/GrRRectBlurEffect.fp",
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"$_src/gpu/effects/GrOverdrawFragmentProcessor.fp",
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"$_src/gpu/effects/GrSimpleTextureEffect.fp",
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"$_src/gpu/effects/GrUnpremulInputFragmentProcessor.fp",
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"$_src/gpu/effects/GrYUVtoRGBEffect.fp",
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]
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