skia2/include/gpu
cdalton 4e205b1079 Remove createPath* from GrGpu and GrContext
Now that we have the GrPathRendering class, it doesn't make sense to
have a bunch of shims on on GrGpu. This updates the path rendering
clients to make calls directly on the GrPathRendering object.

BUG=skia:2939
R=bsalomon@google.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/578563002
2014-09-17 09:41:24 -07:00
..
gl Adds glMemoryGlyphIndexArrayNV to the GrGLInterface and begins 2014-09-17 09:19:18 -07:00
GrBackendEffectFactory.h removing GrDrawEffect 2014-09-16 08:21:42 -07:00
GrBinHashKey.h Make textures register with GrResourceCache2 as scratch. 2014-08-28 09:54:34 -07:00
GrClipData.h "NULL !=" = NULL 2014-09-05 13:34:00 -07:00
GrColor.h Always use both a color and coverage attribute in GrAARectRenderer. 2014-08-11 11:07:48 -07:00
GrConfig.h Add a parameter GR_ALWAYS_ALLOCATE_ON_HEAP to allow for only ever creating temporary buffers on the heap instead of allowing stack allocation 2014-08-12 18:00:47 -07:00
GrContext.h Remove createPath* from GrGpu and GrContext 2014-09-17 09:41:24 -07:00
GrContextFactory.h "NULL !=" = NULL 2014-09-05 13:34:00 -07:00
GrCoordTransform.h "NULL !=" = NULL 2014-09-05 13:34:00 -07:00
GrEffect.h removing GrDrawEffect 2014-09-16 08:21:42 -07:00
GrEffectStage.h BUG=skia: 2014-09-15 11:41:14 -07:00
GrEffectUnitTest.h Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. 2014-07-08 06:52:35 -07:00
GrFontScaler.h Fix thread unsafe mutex initialization. 2014-07-25 11:52:48 -07:00
GrGlyph.h Replace use of GrTHashTable in GrFontCache with SkTDynamicHash. 2014-07-22 13:25:26 -07:00
GrGpuResource.h Rename GrProgramResource to GrGpuResourceRef 2014-09-17 08:05:40 -07:00
GrGpuResourceRef.h Rename GrProgramResource to GrGpuResourceRef 2014-09-17 08:05:40 -07:00
GrPaint.h BUG=skia: 2014-09-15 11:41:14 -07:00
GrPathRendererChain.h Revert of r13384 (Stateful PathRenderer implementation) 2014-02-11 16:30:21 +00:00
GrProgramElement.h Rename GrProgramResource to GrGpuResourceRef 2014-09-17 08:05:40 -07:00
GrProgramElementRef.h Make GrEffectStage copy constructor work correctly with pending execution refs. 2014-09-08 12:06:20 -07:00
GrRect.h Begin atlasing 2014-06-30 08:26:50 -07:00
GrRenderTarget.h "NULL !=" = NULL 2014-09-05 13:34:00 -07:00
GrResourceKey.h Make textures register with GrResourceCache2 as scratch. 2014-08-28 09:54:34 -07:00
GrShaderVar.h BUG=skia: 2014-09-15 11:41:14 -07:00
GrSurface.h "NULL !=" = NULL 2014-09-05 13:34:00 -07:00
GrTBackendEffectFactory.h removing GrDrawEffect 2014-09-16 08:21:42 -07:00
GrTexture.h Make textures register with GrResourceCache2 as scratch. 2014-08-28 09:54:34 -07:00
GrTextureAccess.h Rename GrProgramResource to GrGpuResourceRef 2014-09-17 08:05:40 -07:00
GrTypes.h Add a parameter GR_ALWAYS_ALLOCATE_ON_HEAP to allow for only ever creating temporary buffers on the heap instead of allowing stack allocation 2014-08-12 18:00:47 -07:00
GrTypesPriv.h Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL 2014-04-30 14:17:00 +00:00
GrUserConfig.h Rename from "(un)lock" to "(un)map" for geometry buffers. 2014-05-07 20:51:05 +00:00
SkGr.h eliminate code related to SkBitmap::Config 2014-08-18 08:13:03 -07:00
SkGrPixelRef.h remove SK_SUPPORT_LEGACY_PIXELREF_UNFLATTENABLE code 2014-07-14 09:21:31 -07:00
SkGrTexturePixelRef.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00