99589af4e3
DM writes out its images in a hierarchy that's a little different than GM, so this can't read GM's output. But it can read its own, written with -w. Example usage: $ out/Release/dm -w /tmp/baseline $ out/Release/dm -r /tmp/baseline -w /tmp/new (and optionally) $ mkdir /tmp/diff; out/Release/skdiff /tmp/baseline /tmp/new /tmp/diff GM's IndividualImageExpectationsSource and Expectations are a little too eager about decoding and hashing the expected images, so I took the opportunity to add DM::Expectations that mostly replaces skiagm::ExpectationsSource and skiagm::Expectations in DM. It mainly exists to move the image decoding and comparison off the main thread, which would otherwise be a major speed bottleneck. I tried to use skiagm code where possible. One notable place where I differed is in this new feature. When -r is a directory of images, DM does no hashing. It considerably faster to read the expected file into an SkBitmap and do a byte-for-byte comparison than to hash the two bitmaps and check those. The example usage above isn't quite working 100% yet. Expectations on some GMs fail, even with no binary change. I haven't pinned down whether this is due to - a bug in DM - flaky GMs - unthreadsafe GMs - flaky image decoding - unthreadsafe image decoding - something else but I intend to. Leon, Derek and I have suspected PNG decoding isn't threadsafe, but are as yet unable to prove it. I also seem to be able to cause malloc to fail on my laptop if I run too many configs at once, though I never seem to be using more than ~1G of RAM. Will track that down too. BUG= R=reed@google.com, bsalomon@google.com Author: mtklein@google.com Review URL: https://codereview.chromium.org/108963002 git-svn-id: http://skia.googlecode.com/svn/trunk@12596 2bbb7eff-a529-9590-31e7-b0007b416f81
47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
#ifndef DMWriteTask_DEFINED
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#define DMWriteTask_DEFINED
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#include "DMExpectations.h"
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#include "DMTask.h"
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#include "SkBitmap.h"
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#include "SkString.h"
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#include "SkTArray.h"
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// Writes a bitmap to a file.
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namespace DM {
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class WriteTask : public Task {
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public:
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WriteTask(const Task& parent, // WriteTask must be a child Task. Pass its parent here.
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SkBitmap bitmap); // Bitmap to write.
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virtual void draw() SK_OVERRIDE;
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virtual bool usesGpu() const SK_OVERRIDE { return false; }
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virtual bool shouldSkip() const SK_OVERRIDE;
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virtual SkString name() const SK_OVERRIDE;
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// Reads image files WriteTask wrote under root and compares them with bitmap.
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class Expectations : public DM::Expectations {
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public:
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explicit Expectations(const char* root) : fRoot(root) {}
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bool check(const Task& task, SkBitmap bitmap) const SK_OVERRIDE;
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private:
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const char* fRoot;
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};
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private:
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SkTArray<SkString> fSuffixes;
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SkString fGmName;
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const SkBitmap fBitmap;
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void makeDirOrFail(SkString dir);
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};
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} // namespace DM
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#endif // DMWriteTask_DEFINED
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