Go to file
Mike Klein 50303b9adc Revert "align skvx::Vec<N,T> to N*sizeof(T)"
This reverts commit e3b110dc6e.

Reason for revert: bot failures

Original change's description:
> align skvx::Vec<N,T> to N*sizeof(T)
> 
> This increases the alignment of these vector types.  I would have liked
> to keep the alignment minimal, but it's probably no big deal either way.
> 
> In terms of code generation, it doesn't make much difference for x86 or
> ARMv8, but it seems hugely important for good ARMv7 NEON code.  It's a
> ~10x difference for the bench I've been playing around with that spends
> most of its time in that SkOpts::blit_row_color32 routine.
> 
> Bug: chromium:952502
> Change-Id: Ib12caad6b9b3f3f6e821ed70bfb57099db37b15f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208581
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,michaelludwig@google.com

Change-Id: I72357b9775685efcc2cd75db220711c8145b8ac4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:952502
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208680
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-04-16 18:25:54 +00:00
animations
bench use slope-guess for faster charToGlyph 2019-04-15 19:35:59 +00:00
bin tools: bin/sync just alias for git-sync-deps now 2019-02-22 20:05:05 +00:00
dm extract ToolUtils::colortype_depth() 2019-04-09 20:32:15 +00:00
docker Include wasm debugger in continuous build part 2 2019-04-01 19:51:43 +00:00
docs/examples New factories for SkShaders 2019-04-09 19:15:01 +00:00
example Use SkTileMode instead of nested enum 2019-04-03 15:24:18 +00:00
experimental externs needed for cpu/gpu switch 2019-04-10 13:47:21 +00:00
fuzz New factories for SkShaders 2019-04-09 19:15:01 +00:00
gm Support domain clamping and transform matrices in YUVToRGB effects 2019-04-12 19:43:38 +00:00
gn Avoid multiplication by alpha in fragment shader when known to be 1. 2019-04-16 14:03:04 +00:00
include Revert "align skvx::Vec<N,T> to N*sizeof(T)" 2019-04-16 18:25:54 +00:00
infra Update go_deps asset 2019-04-16 05:44:04 +00:00
modules WASM build cleanups 2019-04-16 17:48:53 +00:00
platform_tools SkAnimTimer -> AnimTimer 2019-03-20 18:26:35 +00:00
resources Add planet emoji font. 2019-03-19 17:49:22 +00:00
samplecode remove SkMixer, since we have explicit lerps/blends in SkShader 2019-04-10 20:59:30 +00:00
site Remove bookmaker sources and data files 2019-03-25 18:56:29 +00:00
src Reduce use of path generation 2019-04-16 18:24:40 +00:00
tests Remove deprecated SkSurface::prepareForExternalIO and related uses of the name. 2019-04-16 14:08:09 +00:00
third_party Roll skia/third_party/skcms 0da672fc2c69..668026c511f3 (1 commits) 2019-04-15 16:32:18 +00:00
tools just some refactoring for fm_bot.go 2019-04-16 14:41:51 +00:00
.clang-format restore .clang-format 2019-03-21 15:52:32 +00:00
.clang-tidy add google-build-namespaces to clang-tidy checks 2018-12-12 16:33:59 +00:00
.gitignore Add script to pull svgs to svgs/ and add to .gitignore 2018-08-31 20:02:24 +00:00
.gn
AUTHORS fix metal build errors with preprocessor definitions 2019-03-28 18:47:37 +00:00
BUILD.gn WASM build cleanups 2019-04-16 17:48:53 +00:00
codereview.settings
CONTRIBUTING
CQ_COMMITTERS
DEPS Roll third_party/externals/angle2 065f8dc35f9d..e7da32f1c73e (7 commits) 2019-04-16 05:06:54 +00:00
LICENSE
OWNERS
PRESUBMIT.py add mtklein to api approvals 2019-04-02 15:16:56 +00:00
public.bzl buildifier public.bzl 2019-03-27 19:00:04 +00:00
README
README.chromium
whitespace.txt [infra] Marker for IntelBayTrail BIOS update. 2018-09-17 16:47:35 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.