skia2/tests/sksl/shared/golden/GeometricIntrinsics.glsl
John Stiles 77702f1704 Eliminate inliner temporary variables for top-level-exit functions.
When we determine that a function only contains a single return
statement and it is at the top level (i.e. not inside any scopes),
there is no need to create a temporary variable and store the
result expression into a variable. Instead, we can directly replace
the function-call expression with the return-statement's expression.

Unlike my previous solution, this does not require variable
declarations to be rewritten. The no-scopes limitation makes it
slightly less effective in theory, but in practice we still get
almost all of the benefit. The no-scope limitation bites us on
structures like

@if (true) {
    return x;
} else {
    return y;
}

Which will optimize away the if, but leave the scope:

{
    return x;
}

However, this is not a big deal; the biggest wins are single-line
helper functions like `guarded_divide` and `unpremul` which retain
the full benefit.

Change-Id: I7fbb725e65db021b9795c04c816819669815578f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345167
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2020-12-17 20:37:21 +00:00

20 lines
444 B
GLSL

out vec4 sk_FragColor;
void main() {
float _1_x = 1.0;
_1_x = length(1.0);
_1_x = distance(_1_x, 2.0);
_1_x = dot(_1_x, 2.0);
_1_x = normalize(_1_x);
float x = _1_x;
vec2 _3_x = vec2(1.0, 2.0);
_3_x = vec2(length(vec2(1.0, 2.0)));
_3_x = vec2(distance(_3_x, vec2(3.0, 4.0)));
_3_x = vec2(dot(_3_x, vec2(3.0, 4.0)));
_3_x = normalize(_3_x);
vec2 y = _3_x;
sk_FragColor = vec4(x, y, 1.0);
}