.. |
TimingStateMachine.cpp
|
Make visualbench timing continuous for no-reset mode
|
2015-11-13 08:42:06 -08:00 |
TimingStateMachine.h
|
Make visualbench timing continuous for no-reset mode
|
2015-11-13 08:42:06 -08:00 |
VisualBench.cpp
|
Create a skeleton VisualDebugModule
|
2015-12-04 09:02:34 -08:00 |
VisualBench.h
|
Force VisualBench to reset GLContext on GrContext reset
|
2015-10-21 08:04:24 -07:00 |
VisualBenchmarkStream.cpp
|
Create a skeleton VisualDebugModule
|
2015-12-04 09:02:34 -08:00 |
VisualBenchmarkStream.h
|
Create a skeleton VisualDebugModule
|
2015-12-04 09:02:34 -08:00 |
VisualDebugModule.cpp
|
Create a skeleton VisualDebugModule
|
2015-12-04 09:02:34 -08:00 |
VisualDebugModule.h
|
Create a skeleton VisualDebugModule
|
2015-12-04 09:02:34 -08:00 |
VisualFlags.cpp
|
Add offscreen mode to visualbench
|
2015-11-24 09:20:24 -08:00 |
VisualFlags.h
|
Add offscreen mode to visualbench
|
2015-11-24 09:20:24 -08:00 |
VisualInteractiveModule.cpp
|
Add visualbench option to not reset between samples
|
2015-11-13 08:28:49 -08:00 |
VisualInteractiveModule.h
|
Create VisualStreamTimingModule
|
2015-10-14 07:49:28 -07:00 |
VisualLightweightBenchModule.cpp
|
Add offscreen mode to visualbench
|
2015-11-24 09:20:24 -08:00 |
VisualLightweightBenchModule.h
|
Create VisualStreamTimingModule
|
2015-10-14 07:49:28 -07:00 |
VisualModule.h
|
Add viewer mode to VisualBench.
|
2015-09-15 07:40:56 -07:00 |
VisualSKPBench.cpp
|
Optimize visualbench offscreen blits
|
2015-11-24 08:54:30 -08:00 |
VisualSKPBench.h
|
Optimize visualbench offscreen blits
|
2015-11-24 08:54:30 -08:00 |
VisualStreamTimingModule.cpp
|
Fix visualbench flicker on triple buffered platforms
|
2015-11-13 08:56:31 -08:00 |
VisualStreamTimingModule.h
|
Add visualbench option to not reset between samples
|
2015-11-13 08:28:49 -08:00 |
WrappedBenchmark.h
|
Add offscreen mode to visualbench
|
2015-11-24 09:20:24 -08:00 |