skia2/include
Chris Dalton 55abaf5893 Add a stencil test for transparent tessellated strokes
Initially we restricted tessellated stroking to opaque solid colors.
This CL adds support for transparency by enabling a stencil test. The
stencil test also allows us to use mixed samples.

Bug: skia:10419
Change-Id: Ie40f3099d2b009f92ed49f7f43e5f269b1a479af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340798
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-12-10 17:12:38 +00:00
..
android Reland "SkAnimatedImage: Use fSampleSize" 2020-11-17 14:07:03 +00:00
c remove unimplemented sk_data_new_empty() 2020-10-29 16:20:06 +00:00
codec Expose more info in SkCodec::FrameInfo 2020-12-02 22:37:20 +00:00
config Track vulkan memory allocations in UMA. 2020-10-29 15:24:23 +00:00
core Remove cons_moveTo() complexity 2020-12-10 14:01:28 +00:00
docs Add appendNodeIdArray to avoid code duplication. 2020-06-23 14:25:33 +00:00
effects Preserve dithering for SkImageFilters::Shader 2020-11-25 19:41:37 +00:00
encode Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gpu Destroy GrRecordingContext::fAuditTrail last when 2020-12-09 19:10:15 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports Switch to using GrMtlBackendContext for GrDirectContext creation. 2020-11-12 21:03:51 +00:00
private Add a stencil test for transparent tessellated strokes 2020-12-10 17:12:38 +00:00
svg [svgcanvas] Add flag to suppress newlines and tabs in XML 2019-08-21 20:17:37 +00:00
third_party Roll skcms from c21106442079 to f73242142ce5 (1 revision) 2020-07-16 21:50:37 +00:00
utils Switch to m44 for the rest of canvas virtuals 2020-11-25 21:50:37 +00:00