fc6c37b981
Turns out function declarations don't end in semicolons... BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2720 No public API changes. TBR=reed@google.com Change-Id: I72b56d52e1ff7fa6e89c295b0de8c46599791ebb Reviewed-on: https://skia-review.googlesource.com/2720 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrTextureUnitObj_DEFINED
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#define GrTextureUnitObj_DEFINED
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#include "GrFakeRefObj.h"
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class GrTextureObj;
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////////////////////////////////////////////////////////////////////////////////
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// Although texture unit objects are allocated & deallocated like the other
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// GL emulation objects they are derived from GrFakeRefObj to provide some
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// uniformity in how the debug interface class manages resources
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class GrTextureUnitObj : public GrFakeRefObj {
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GR_DEFINE_CREATOR(GrTextureUnitObj)
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public:
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GrTextureUnitObj()
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: GrFakeRefObj()
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, fNumber(0)
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, fTexture(nullptr) {
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}
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void setNumber(GrGLenum number) {
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fNumber = number;
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}
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GrGLenum getNumber() const { return fNumber; }
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void setTexture(GrTextureObj *texture);
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GrTextureObj *getTexture() { return fTexture; }
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protected:
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private:
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GrGLenum fNumber;
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GrTextureObj *fTexture;
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typedef GrFakeRefObj INHERITED;
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};
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#endif // GrTextureUnitObj_DEFINED
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