skia2/tools/gpu/gl/debug
Brian Salomon 5627d65146 Add method to sk_gpu_test::TestContext to automatically restore the previous context.
The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.

Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
Reviewed-on: https://skia-review.googlesource.com/70720
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-11-16 16:30:53 +00:00
..
DebugGLTestContext.cpp Add method to sk_gpu_test::TestContext to automatically restore the previous context. 2017-11-16 16:30:53 +00:00
DebugGLTestContext.h
GrBufferObj.cpp
GrBufferObj.h Mark overridden destructors with 'override' and remove 'virtual' 2017-03-22 16:06:18 +00:00
GrFakeRefObj.h Make GrFakeRefObj::fNext atomic. 2017-09-19 20:58:49 +00:00
GrFBBindableObj.h
GrFrameBufferObj.cpp
GrFrameBufferObj.h Mark overridden destructors with 'override' and remove 'virtual' 2017-03-22 16:06:18 +00:00
GrProgramObj.cpp
GrProgramObj.h
GrRenderBufferObj.h
GrShaderObj.cpp
GrShaderObj.h
GrTextureObj.cpp
GrTextureObj.h Mark overridden destructors with 'override' and remove 'virtual' 2017-03-22 16:06:18 +00:00
GrTextureUnitObj.cpp
GrTextureUnitObj.h
GrVertexArrayObj.h