..
ArrayConstructors.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
ArrayIndexTypes.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
ArrayTypes.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
AssignmentTypeMatch.glsl
Migrate SkSL error tests to golden outputs.
2020-09-18 13:46:17 +00:00
BoolFolding.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
Caps.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
CastsRoundTowardZero.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
ClipDistanceFragment.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
ClipDistanceVertex.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
Clockwise.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
ComplexDelete.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
ConstantIf.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
ConstArray.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
ConstVariableComparison.glsl
Migrate SkSL error tests to golden outputs.
2020-09-18 13:46:17 +00:00
Control.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
DeadDoWhileLoop.glsl
Add unit test for a dead do-while loop.
2020-09-18 20:57:12 +00:00
DeadLoopVariable.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
DependentInitializers.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
Derivatives.glsl
Migrate Derivatives tests to golden outputs.
2020-09-18 17:30:07 +00:00
DerivativesFlipY.glsl
Migrate Derivatives tests to golden outputs.
2020-09-18 17:30:07 +00:00
DerivativesFlipYStandaloneSettings.glsl
Rename 'DefaultSettings' golden outputs to 'StandaloneSettings'.
2020-09-21 22:15:51 +00:00
DerivativesStandaloneSettings.glsl
Rename 'DefaultSettings' golden outputs to 'StandaloneSettings'.
2020-09-21 22:15:51 +00:00
DerivativesUnused.glsl
Migrate Derivatives tests to golden outputs.
2020-09-18 17:30:07 +00:00
Discard.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
FloatFolding.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
ForceHighPrecision.glsl
Add support for #pragma settings comments in SkSL.
2020-09-16 22:19:58 +00:00
FragCoordsFlipY.glsl
Migrate remaining SkSL GLSL tests to golden outputs.
2020-09-18 19:22:19 +00:00
FragCoordsNew.glsl
Migrate remaining SkSL GLSL tests to golden outputs.
2020-09-18 19:22:19 +00:00
FragCoordsOld.glsl
Migrate remaining SkSL GLSL tests to golden outputs.
2020-09-18 19:22:19 +00:00
FrExp.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
FunctionArgumentMatch.glsl
Migrate SkSL error tests to golden outputs.
2020-09-18 13:46:17 +00:00
FunctionPrototype.glsl
Migrate SkSL error tests to golden outputs.
2020-09-18 13:46:17 +00:00
Functions.glsl
Revert "Remove inliner from IR generation stage."
2020-09-19 12:47:25 +00:00
Geometry.glsl
Migrate geometry SkSL tests to golden outputs.
2020-09-18 17:34:22 +00:00
GeometryExtension.glsl
Migrate geometry SkSL tests to golden outputs.
2020-09-18 17:34:22 +00:00
GeometryGSInvocations.glsl
Migrate geometry SkSL tests to golden outputs.
2020-09-18 17:34:22 +00:00
GeometryNoGSInvocations.glsl
Revert "Remove inliner from IR generation stage."
2020-09-19 12:47:25 +00:00
Height.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
HelloWorld.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
Hex.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
IncompleteShortIntPrecision.glsl
Migrate remaining SkSL GLSL tests to golden outputs.
2020-09-18 19:22:19 +00:00
InstanceID.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
InterfaceBlockAnonymous.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
InterfaceBlockArray.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
InterfaceBlockNamed.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
IntFolding.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
Matrices.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
MatrixFolding.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
ModifiersDeclaration.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
MultipleAssignments.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
NegatedVectorLiteral.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
NoFragCoordsPos.glsl
Migrate remaining SkSL GLSL tests to golden outputs.
2020-09-18 19:22:19 +00:00
NoFragCoordsPosRT.glsl
Migrate remaining SkSL GLSL tests to golden outputs.
2020-09-18 19:22:19 +00:00
NormalizationGeo.glsl
Migrate geometry SkSL tests to golden outputs.
2020-09-18 17:34:22 +00:00
NormalizationVert.glsl
Migrate geometry SkSL tests to golden outputs.
2020-09-18 17:34:22 +00:00
NumberConversions.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
Offset.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
Operators.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
RectangleTexture.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
ResizeMatrix.glsl
Migrate SkSL error tests to golden outputs.
2020-09-18 13:46:17 +00:00
SampleMask.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
ScopedSymbol.glsl
Migrate SkSL error tests to golden outputs.
2020-09-18 13:46:17 +00:00
ShortCircuitBoolFolding.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
ShortIntPrecision.glsl
Migrate remaining SkSL GLSL tests to golden outputs.
2020-09-18 19:22:19 +00:00
StackingVectorCasts.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
StaticIf.glsl
Migrate SkSL error tests to golden outputs.
2020-09-18 13:46:17 +00:00
StaticSwitch.glsl
Migrate SkSL error tests to golden outputs.
2020-09-18 13:46:17 +00:00
StaticSwitchWithBreak.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
StaticSwitchWithBreakInsideBlock.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
StaticSwitchWithConditionalBreak.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
StaticSwitchWithConditionalBreakInsideBlock.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
StaticSwitchWithFallthroughA.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
StaticSwitchWithFallthroughB.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
StaticSwitchWithStaticConditionalBreak.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
StaticSwitchWithStaticConditionalBreakInsideBlock.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
Structs.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
Switch.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
SwitchContainingDeadCode.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
SwitchWithFallthrough.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
SwizzleBoolConstants.glsl
Add unit test for swizzling booleans.
2020-09-22 18:47:19 +00:00
SwizzleConstants.glsl
Avoid redundant zeros and ones in swizzle constructor.
2020-09-16 19:10:37 +00:00
SwizzleLTRB.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
SwizzleOpt.glsl
Avoid redundant zeros and ones in swizzle constructor.
2020-09-16 19:10:37 +00:00
SwizzleScalar.glsl
Avoid redundant zeros and ones in swizzle constructor.
2020-09-16 19:10:37 +00:00
TernaryAsLValueEntirelyFoldable.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
TernaryAsLValueFoldableTest.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
TernaryAsLValueUnfoldable.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00
Texture.glsl
Add support for #pragma settings comments in SkSL.
2020-09-16 22:19:58 +00:00
TextureSharpen.glsl
Add support for #pragma settings comments in SkSL.
2020-09-16 22:19:58 +00:00
TextureSharpenVersion110.glsl
Add support for #pragma settings comments in SkSL.
2020-09-16 22:19:58 +00:00
TextureVersion110.glsl
Add support for #pragma settings comments in SkSL.
2020-09-16 22:19:58 +00:00
TypePrecision.glsl
Migrate several GLSL workaround unit tests to golden files.
2020-09-17 16:41:18 +00:00
TypePrecisionStandaloneSettings.glsl
Rename 'DefaultSettings' golden outputs to 'StandaloneSettings'.
2020-09-21 22:15:51 +00:00
UnaryPositiveNegative.glsl
Migrate SkSL error tests to golden outputs.
2020-09-18 13:46:17 +00:00
UnusedVariables.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
UsesPrecisionModifiers.glsl
Add support for #pragma settings comments in SkSL.
2020-09-16 22:19:58 +00:00
VectorConstructors.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
VectorFolding.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
Version110.glsl
Add support for #pragma settings comments in SkSL.
2020-09-16 22:19:58 +00:00
Version450Core.glsl
Add support for #pragma settings comments in SkSL.
2020-09-16 22:19:58 +00:00
VertexID.glsl
Align default values of GrShaderCaps with StandaloneShaderCaps.
2020-09-16 15:16:37 +00:00
Width.glsl
Convert additional GLSL tests to use golden files.
2020-09-16 20:11:17 +00:00