87e6ccde21
Change-Id: I01c150d6bfcdd1500033521a87c058c7428c3521 Bug: skia:10694 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317769 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: John Stiles <johnstiles@google.com>
11 lines
312 B
GLSL
11 lines
312 B
GLSL
#version 310es
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#extension GL_EXT_geometry_shader : require
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layout (points, invocations = 2) in ;
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layout (invocations = 3) in ;
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layout (line_strip, max_vertices = 2) out ;
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void main() {
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gl_Position = gl_in[0].gl_Position + vec4(-0.5, 0.0, 0.0, float(gl_InvocationID));
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EmitVertex();
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EndPrimitive();
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}
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