skia2/include
Ethan Nicholas 5fad2b8849 Reland "Use SkSL "offset" to actually mean "line""
This reverts commit a909dd6b8d.

Turns out those reportPendingErrors() calls I removed were in fact
necessary, just not on any of the CQ bots.

Change-Id: I8be0898ac0b41dbb703a35f705cac06ca716c0b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453077
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2021-09-27 19:48:39 +00:00
..
android Rename/simplify SkCanvas::resetClip() and make recordable 2021-07-23 19:05:42 +00:00
c Hide legacy drawImage methods 2021-01-20 00:59:26 +00:00
codec get image from skcodec 2021-01-25 21:50:16 +00:00
config Track vulkan memory allocations in UMA. 2020-10-29 15:24:23 +00:00
core [fuzz] Require explicit SK_BUILD_FOR_*FUZZER 2021-09-17 11:59:31 +00:00
docs Add appendNodeIdArray to avoid code duplication. 2020-06-23 14:25:33 +00:00
effects Remove deprecated field from SkRuntimeEffectBuilder::BuilderChild 2021-09-10 17:41:10 +00:00
encode Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gpu Add memoryless attachment support for vulkan dmsaa. 2021-09-22 19:06:02 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports Revert "Revert "onMatchFaceStyle is unused, so remove it"" 2021-04-27 16:40:29 +00:00
private Reland "Add OWNERS to include (and include/private) to enforce API review" 2021-09-27 18:20:19 +00:00
sksl Reland "Use SkSL "offset" to actually mean "line"" 2021-09-27 19:48:39 +00:00
svg [svgcanvas] Add support for relative path encoding 2021-05-11 17:44:59 +00:00
third_party Reland "Add OWNERS to include (and include/private) to enforce API review" 2021-09-27 18:20:19 +00:00
utils Feed all top-level GPU accessors through skgpu::BaseDevice (take 2) 2021-07-26 14:56:37 +00:00
OWNERS Reland "Add OWNERS to include (and include/private) to enforce API review" 2021-09-27 18:20:19 +00:00