..
GrContext_Base.h
Add interface(s) for compressed backend texture support
2019-12-17 20:30:06 +00:00
GrD3DTypesPriv.h
Rename GrD3DTextureInfo to GrD3DTextureResourceInfo.
2020-03-26 16:26:44 +00:00
GrGLTypesPriv.h
Rework how backend-specific formats are retrieved from GrBackendFormat.
2019-08-08 17:20:34 +00:00
GrImageContext.h
Update wacky_yuv_formats GM to demonstrate YUV resizing on the GPU
2020-01-29 14:16:36 +00:00
GrRecordingContext.h
Stop including SkCanvas.h from GrTypesPriv.h
2020-03-30 20:43:34 +00:00
GrResourceKey.h
Make memcmps in GrResourceKey::op== safe.
2020-03-30 16:04:12 +00:00
GrSharedEnums.h
sksl enum support
2017-11-13 14:36:40 +00:00
GrSingleOwner.h
Add thread safety annotations for SkMutex
2019-05-13 15:44:33 +00:00
GrTypesPriv.h
Stop including SkCanvas.h from GrTypesPriv.h
2020-03-30 20:43:34 +00:00
GrVkTypesPriv.h
Store protectedness on GrVkImageInfo.
2019-07-18 20:03:08 +00:00
SkBitmaskEnum.h
tools/skui: put all enums in a common namespace
2019-08-29 15:39:32 +00:00
SkChecksum.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkColorData.h
Add utility for creating test-only GrProgramInfos
2019-11-22 19:01:14 +00:00
SkDeque.h
move SkDeque.h into private
2020-02-18 02:05:08 +00:00
SkEncodedInfo.h
Move skcms.h to include/third_party/skcms
2019-04-29 15:02:45 +00:00
SkFixed.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkFloatBits.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkFloatingPoint.h
dip our toes into c++11 style [[attributes]]
2020-02-19 17:51:40 +00:00
SkHalf.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkIDChangeListener.h
Revert "Use spin lock in SkIDChangeListener"
2020-03-04 03:40:11 +00:00
SkImageInfoPriv.h
Rename SkColorTypeComponentFlags to SkColorChannelFlags.
2020-03-27 21:48:41 +00:00
SkMacros.h
SkTypes: more into SkMacros
2018-06-12 20:24:43 +00:00
SkMalloc.h
test data.equals with empty
2020-02-17 17:53:49 +00:00
SkMutex.h
Remove all global mutexes
2019-06-18 00:39:15 +00:00
SkNoncopyable.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkNx_neon.h
Remove SkTMin and SkTMax
2020-02-07 18:40:09 +00:00
SkNx_sse.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkNx.h
Remove SkTMin and SkTMax
2020-02-07 18:40:09 +00:00
SkOnce.h
experimental support for go/fibers
2019-10-28 16:48:55 +00:00
SkPathRef.h
Prevent unbounded listener growth on SkPixelRefs.
2020-03-02 22:32:09 +00:00
SkSafe32.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkSafe_math.h
Guard against buggy ucrt\math.h.
2016-11-28 15:40:23 +00:00
SkSemaphore.h
Remove SkTMin and SkTMax
2020-02-07 18:40:09 +00:00
SkShadowFlags.h
Remove deprecated drawShadow interfaces
2018-02-28 19:07:29 +00:00
SkSpinlock.h
Add thread safety annotations.
2019-05-10 13:40:38 +00:00
SkTArray.h
Remove SkTMin and SkTMax
2020-02-07 18:40:09 +00:00
SkTDArray.h
Remove SkMin32/SkMax32
2020-02-06 17:31:51 +00:00
SkTemplates.h
Use void(void*) instead of decltype with sk_free.
2019-08-20 22:28:42 +00:00
SkTFitsIn.h
Add support for MSVC run-time checks (and control flow guard)
2019-02-04 20:55:24 +00:00
SkTHash.h
remove unused mutate() apis
2020-03-16 20:44:36 +00:00
SkThreadAnnotations.h
Add a condition to prevent a thread annotation meant for blaze from showing up to emscripten
2020-02-28 17:57:20 +00:00
SkThreadID.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkTLogic.h
Fix fix chrome build bots
2019-12-06 23:54:55 +00:00
SkTo.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkVx.h
restore Op::round
2020-03-12 21:10:34 +00:00
SkWeakRefCnt.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00