skia2/include/gpu
Greg Daniel a3aa75ab29 Add callback to flush for knowing when gpu is finished work.
Bug: skia:8802
Change-Id: I093c2a4e879b635b169a849d9af3e9f7a3d84a88
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207870
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-04-15 13:52:28 +00:00
..
gl Reland "Remove the NullGL interface (and associated test context)" 2019-04-03 16:38:10 +00:00
mock Initialize renderability in GrMockOptions 2019-04-02 19:00:28 +00:00
mtl added Metal support to GrBackendSurface 2018-06-29 13:32:17 +00:00
vk Pass render target VkImage in GrVkDrawableInfo 2019-02-26 17:07:30 +00:00
GrBackendDrawableInfo.h Add ability for an SkDevice to handle the drawing of an SkDrawable. 2018-10-19 15:21:54 +00:00
GrBackendSemaphore.h Move GrBackend enum to enum class. 2018-10-12 14:01:58 +00:00
GrBackendSurface.h Make vulkan GrBackendFormats with ycbcr external texture types. 2019-03-11 14:01:20 +00:00
GrBlend.h Reland "make enum santizer fatal" 2018-11-06 17:31:00 +00:00
GrConfig.h Stop supporting VC8 (Visual Studio 2005) in GrConfig 2019-03-25 19:24:19 +00:00
GrContext.h Add callback to flush for knowing when gpu is finished work. 2019-04-15 13:52:28 +00:00
GrContextOptions.h Add a cap to allow coverage counting or not 2019-04-03 19:39:24 +00:00
GrContextThreadSafeProxy.h Move "matches" from GrContextThreadSafeProxy to GrContext_Base 2019-02-07 19:26:50 +00:00
GrDriverBugWorkarounds.h Reland "Add driver bug workarounds to GrCaps" 2018-05-14 23:46:49 +00:00
GrDriverBugWorkaroundsAutogen.h Add disable_texture_storage workaround 2018-08-22 23:56:23 +00:00
GrGpuResource.h Track the number of resources that would become purgeable after flush 2019-04-03 18:06:08 +00:00
GrRenderTarget.h Restore support for multisample locations 2019-03-07 22:00:48 +00:00
GrSamplerState.h Revert "Move some Gr headers from include/gpu to include/private and src/gpu." 2018-12-11 19:01:41 +00:00
GrSurface.h Default implementation of onSetRelease() on GrSurface 2019-03-05 13:24:52 +00:00
GrTexture.h Revert "Revert "Distinguish between "flushed" and "finished" idle state callbacks on GrTexture."" 2019-03-15 16:24:28 +00:00
GrTypes.h Add callback to flush for knowing when gpu is finished work. 2019-04-15 13:52:28 +00:00