..
effects
Added registerChild; transforms, textures, glKey automatically handled.
2015-08-04 07:59:37 -07:00
gl
Make ANGLE perf decisions be runtime rather than compile time
2015-07-31 11:20:16 -07:00
GrBlend.h
Move SkTHash.h to include/private.
2015-07-28 09:54:52 -07:00
GrCaps.h
Move some work from backend onClear to base class clear
2015-08-06 10:54:13 -07:00
GrClip.h
Remove rect clip type from grclip.
2015-03-06 08:21:39 -08:00
GrColor.h
Implement Porter Duff XP with a blend table
2015-05-27 15:08:33 -07:00
GrConfig.h
Removing GrAutoMalloc
2015-05-29 08:06:48 -07:00
GrContext.h
Expand functionality of GrRectBatchFactory with AARects
2015-08-10 11:40:56 -07:00
GrContextOptions.h
Work around for nexus 6 TexSubImage issue
2015-06-18 14:18:03 -07:00
GrCoordTransform.h
some utils for rect and matrix
2015-03-13 06:08:28 -07:00
GrDrawContext.h
Introduce GrBatch subclasses GrDrawBatch and GrVertexBatch to prepare for non-drawing batches
2015-08-13 13:34:48 -07:00
GrFragmentProcessor.h
Added class AutoFragmentChildProcAdvance to be constructed before a child emitCode and destructed after
2015-08-18 07:24:29 -07:00
GrGpuResource.h
remove SkInstCnt
2015-06-26 11:45:03 -07:00
GrGpuResourceRef.h
remove SkInstCnt
2015-06-26 11:45:03 -07:00
GrInvariantOutput.h
Add constant color GrFP.
2015-04-02 11:12:09 -07:00
GrPaint.h
All child GrFragmentProcs' transforms and textures will be stored in the root GrFragmentProc in preorder
2015-08-12 09:40:47 -07:00
GrPathRendererChain.h
remove SkInstCnt
2015-06-26 11:45:03 -07:00
GrProcessor.h
All child GrFragmentProcs' transforms and textures will be stored in the root GrFragmentProc in preorder
2015-08-12 09:40:47 -07:00
GrProcessorDataManager.h
Modify GrClipMaskManager to reflect logical constness
2015-07-13 07:35:05 -07:00
GrProcessorUnitTest.h
rename GrShaderDataManager -> GrProcessorDataManager
2015-07-09 06:28:14 -07:00
GrProgramElement.h
remove SkInstCnt
2015-06-26 11:45:03 -07:00
GrRect.h
Begin atlasing
2014-06-30 08:26:50 -07:00
GrRenderTarget.h
add ability to get FBO ID to Surface
2015-07-08 12:54:04 -07:00
GrResourceKey.h
Implement caching of filled paths in the tessellated path renderer.
2015-08-04 10:01:58 -07:00
GrShaderVar.h
Refactor position computation to enable device space "nudge"
2015-01-18 08:14:14 -08:00
GrStagedProcessor.h
All child GrFragmentProcs' transforms and textures will be stored in the root GrFragmentProc in preorder
2015-08-12 09:40:47 -07:00
GrSurface.h
Defer flushes if kPreferNoIO is specified
2015-08-13 05:19:14 -07:00
GrTestUtils.h
Implement caching of stroked paths in the tessellating path renderer.
2015-08-06 10:28:55 -07:00
GrTexture.h
Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopytexture names.
2015-05-26 09:49:05 -07:00
GrTextureAccess.h
remove SkInstCnt
2015-06-26 11:45:03 -07:00
GrTextureProvider.h
Some cleanup in GrTextureProvider and GrResourceProvider.
2015-07-31 13:59:31 -07:00
GrTypes.h
Add support for a new GPU interface
2015-08-12 12:19:36 -07:00
GrTypesPriv.h
Store context options on caps.
2015-05-22 14:01:46 -07:00
GrXferProcessor.h
Check for xfer barriers in GrBatch, auto-issue barriers in GrGpu
2015-08-12 11:14:50 -07:00
SkGr.h
Extend SkImageGenerator to support natively generated GrTextures. As part of this, added uniqueID() to the generator, and made it be in the same namespace is bitmaps, pixelrefs, images.
2015-08-13 13:32:39 -07:00
SkGrPixelRef.h
remove SkInstCnt
2015-06-26 11:45:03 -07:00
SkGrTexturePixelRef.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00