skia2/include
John Stiles 6ac5310dfa Incorporate top-level DSL blocks into fragment processors.
A Block() at the top-level scope would previously disappear silently.

Change-Id: Ic3bac058361658d2e5bd8de1e3718dedf4cef1f7
Bug: skia:11854
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397516
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-04-16 18:22:33 +00:00
..
android Reland "SkAnimatedImage: Use fSampleSize" 2020-11-17 14:07:03 +00:00
c Hide legacy drawImage methods 2021-01-20 00:59:26 +00:00
codec get image from skcodec 2021-01-25 21:50:16 +00:00
config Track vulkan memory allocations in UMA. 2020-10-29 15:24:23 +00:00
core Use GrVkFramebuffer throughout GrVkOpsRenderPass instead of GrVkRT. 2021-04-16 17:03:43 +00:00
docs Add appendNodeIdArray to avoid code duplication. 2020-06-23 14:25:33 +00:00
effects Add runtime color filter and shader modes to the SkSL compiler 2021-04-15 13:30:59 +00:00
encode Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gpu Surface resource cache through cmdline flag 2021-04-14 18:49:48 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports SkAuto[S]TMalloc only for trivially constructible/destructible. 2021-03-31 13:55:45 +00:00
private Add runtime color filter and shader modes to the SkSL compiler 2021-04-15 13:30:59 +00:00
sksl Incorporate top-level DSL blocks into fragment processors. 2021-04-16 18:22:33 +00:00
svg [svgcanvas] Add flag to suppress newlines and tabs in XML 2019-08-21 20:17:37 +00:00
third_party Roll skcms from b9593d4e39ea to 4e8691e28194 (1 revision) 2021-03-31 16:31:52 +00:00
utils More plumbing for new virtual onDrawGlyphRunList 2021-04-16 15:26:13 +00:00