skia2/include/gpu
tomhudson@google.com 6bf38b59c9 Move GL-specific include files to their own subdirectory, to better
coexist alongside D3D backend.
Requires gyp change.

http://codereview.appspot.com/5665045/



git-svn-id: http://skia.googlecode.com/svn/trunk@3185 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-02-14 15:11:59 +00:00
..
gl Move GL-specific include files to their own subdirectory, to better 2012-02-14 15:11:59 +00:00
GrClip.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrClipIterator.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrColor.h [GPU] Add explicit byte order and PM vs. UPM 8888 configs 2011-11-07 15:54:49 +00:00
GrConfig.h Add hints for static analysis about when we intend to crash 2011-11-23 21:25:35 +00:00
GrContext.h Add SK_API to SkPixelRef and TextureCacheEntry. 2012-02-09 16:07:08 +00:00
GrFontScaler.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrGlyph.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrInstanceCounter.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrKey.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrMatrix.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrNoncopyable.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrPaint.h Pull xfer mode test out of generic draw-as-hairline test. Use coverage rather than alpha to draw hairlines < 1pix wide in GPU. 2012-01-18 20:34:00 +00:00
GrPath.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrPoint.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrRect.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrRefCnt.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrRenderTarget.h Add code path for Gr client to resolve an Gr-created MSAA render target. 2012-01-31 13:35:56 +00:00
GrResource.h Add getContext to GrResouce 2011-11-15 19:42:07 +00:00
GrSamplerState.h Access sampler matrices directly, cleanup GrSamplerState::reset()s 2011-12-12 18:45:07 +00:00
GrScalar.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrTemplates.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrTextContext.h Move gpu/include/* to include/gpu and gpu/src/* to src/gpu 2011-10-12 19:53:16 +00:00
GrTexture.h Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths. 2011-11-16 20:36:03 +00:00
GrTypes.h Reland 3144 with assertion fix. 2012-02-07 16:06:47 +00:00
GrUserConfig.h Remove old and GL-specific defines from GrUserConfig.h comments 2011-11-08 15:52:21 +00:00
SkGpuCanvas.h Remove comment related to removed function. 2011-09-01 15:55:31 +00:00
SkGpuDevice.h Formatting cleanup: remove extra whitespace 2012-01-28 01:45:11 +00:00
SkGr.h Remove static initiazled gClampNearest in gpu backend 2011-12-12 16:10:08 +00:00
SkGrTexturePixelRef.h Export the texture pixelref classes via SK_API. This is necessary to reference 2012-02-08 20:27:16 +00:00