skia2/include/gpu/vk
Greg Daniel 6e2d607334 Always include public/include headers for vulkan and just guard src files with SK_VULKAN.
This should allow a client to build a skia library that doesn't use vulkan but still
has all the public headers defined so that they don't have to build two versions of
their code.

Bug: chromium:862144
Change-Id: I0eecbe0bc48123619f217e2cf318eb9a8c77ccb2
Reviewed-on: https://skia-review.googlesource.com/158661
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-10-02 17:41:53 +00:00
..
GrVkBackendContext.h Update vulkan features (again) to support extension features. 2018-08-08 13:48:38 +00:00
GrVkDefines.h Always include public/include headers for vulkan and just guard src files with SK_VULKAN. 2018-10-02 17:41:53 +00:00
GrVkExtensions.h Start adding support for some base extensions which others build on. 2018-08-06 14:26:15 +00:00
GrVkMemoryAllocator.h Always keep buffers in vulkan persistently mapped. 2018-06-01 18:01:26 +00:00
GrVkTypes.h Add support for switching family queues in vulkan. 2018-08-31 13:25:22 +00:00