179a8f5f7f
Add support for feeding the tests with contexts directly to the unit test framework. This fixes the problem where tests are more complex than needed just in order to run the test code with multiple backends. Also makes it possible to change the logic how contexts are created. Instead of direct numbering, the different testable contexts may be generated from filtered cross-product of context options. For example: currently NVPR is a type of context. However, it could be also an on/off feature of any context. In order to test this kind of context, the enumeration can not be just of context type. It's simpler to move the enumeration out of the tests. A test targeting both normal and GPU backends would look like: static void test_obj_behavior(skiatest::Reporter* reporter, SkObj* obj, [other params] ) { ... test with obj and param .. } DEF_TEST(ObjBehavior, reporter) { for (auto& object : generate_object) { for (auto& other_param : generate_other_variant) { test_obj_behavior(reporter, object, other_param); } } } #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_ALL_CONTEXTS(ObjBehavior_Gpu, reporter, context) { for (auto& object : generate_gpu_object) { for (auto& other_param : generate_other_variant) { test_obj_behavior(reporter, object, other_param); } } } #endif Uses the feature in SurfaceTests as an example. Moves SkSurface -related tests from ImageTest to SurfaceTest. BUG=skia:2992 Review URL: https://codereview.chromium.org/1446453003
665 lines
28 KiB
C++
665 lines
28 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkCanvas.h"
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#include "SkData.h"
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#include "SkDevice.h"
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#include "SkImage_Base.h"
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#include "SkPath.h"
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#include "SkRRect.h"
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#include "SkSurface.h"
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#include "SkUtils.h"
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#include "Test.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrGpu.h"
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#endif
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#include <initializer_list>
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static void release_direct_surface_storage(void* pixels, void* context) {
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SkASSERT(pixels == context);
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sk_free(pixels);
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}
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static SkSurface* create_surface(SkAlphaType at = kPremul_SkAlphaType,
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SkImageInfo* requestedInfo = nullptr) {
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const SkImageInfo info = SkImageInfo::MakeN32(10, 10, at);
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if (requestedInfo) {
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*requestedInfo = info;
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}
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return SkSurface::NewRaster(info);
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}
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static SkSurface* create_direct_surface(SkAlphaType at = kPremul_SkAlphaType,
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SkImageInfo* requestedInfo = nullptr) {
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const SkImageInfo info = SkImageInfo::MakeN32(10, 10, at);
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if (requestedInfo) {
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*requestedInfo = info;
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}
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const size_t rowBytes = info.minRowBytes();
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void* storage = sk_malloc_throw(info.getSafeSize(rowBytes));
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return SkSurface::NewRasterDirectReleaseProc(info, storage, rowBytes,
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release_direct_surface_storage,
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storage);
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}
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#if SK_SUPPORT_GPU
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static SkSurface* create_gpu_surface(GrContext* context, SkAlphaType at = kPremul_SkAlphaType,
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SkImageInfo* requestedInfo = nullptr) {
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const SkImageInfo info = SkImageInfo::MakeN32(10, 10, at);
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if (requestedInfo) {
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*requestedInfo = info;
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}
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return SkSurface::NewRenderTarget(context, SkSurface::kNo_Budgeted, info, 0, nullptr);
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}
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static SkSurface* create_gpu_scratch_surface(GrContext* context,
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SkAlphaType at = kPremul_SkAlphaType,
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SkImageInfo* requestedInfo = nullptr) {
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const SkImageInfo info = SkImageInfo::MakeN32(10, 10, at);
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if (requestedInfo) {
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*requestedInfo = info;
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}
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return SkSurface::NewRenderTarget(context, SkSurface::kYes_Budgeted, info, 0, nullptr);
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}
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#endif
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DEF_TEST(SurfaceEmpty, reporter) {
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const SkImageInfo info = SkImageInfo::Make(0, 0, kN32_SkColorType, kPremul_SkAlphaType);
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REPORTER_ASSERT(reporter, nullptr == SkSurface::NewRaster(info));
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REPORTER_ASSERT(reporter, nullptr == SkSurface::NewRasterDirect(info, nullptr, 0));
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}
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#if SK_SUPPORT_GPU
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceEmpty_Gpu, reporter, context) {
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const SkImageInfo info = SkImageInfo::Make(0, 0, kN32_SkColorType, kPremul_SkAlphaType);
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REPORTER_ASSERT(reporter, nullptr ==
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SkSurface::NewRenderTarget(context, SkSurface::kNo_Budgeted, info, 0, nullptr));
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}
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#endif
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#if SK_SUPPORT_GPU
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceWrappedTexture, reporter, context) {
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const GrGpu* gpu = context->getGpu();
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if (!gpu) {
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return;
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}
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// Test the wrapped factory for SkSurface by creating a backend texture and then wrap it in
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// a SkSurface.
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static const int kW = 100;
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static const int kH = 100;
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static const uint32_t kOrigColor = 0xFFAABBCC;
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SkAutoTArray<uint32_t> pixels(kW * kH);
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sk_memset32(pixels.get(), kOrigColor, kW * kH);
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GrBackendObject texHandle = gpu->createTestingOnlyBackendTexture(pixels.get(), kW, kH,
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kRGBA_8888_GrPixelConfig);
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GrBackendTextureDesc wrappedDesc;
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wrappedDesc.fConfig = kRGBA_8888_GrPixelConfig;
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wrappedDesc.fWidth = kW;
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wrappedDesc.fHeight = kH;
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wrappedDesc.fOrigin = kBottomLeft_GrSurfaceOrigin;
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wrappedDesc.fSampleCnt = 0;
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wrappedDesc.fFlags = kRenderTarget_GrBackendTextureFlag;
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wrappedDesc.fTextureHandle = texHandle;
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SkAutoTUnref<SkSurface> surface(
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SkSurface::NewWrappedRenderTarget(context, wrappedDesc, nullptr));
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REPORTER_ASSERT(reporter, surface);
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if (surface) {
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// Validate that we can draw to the canvas and that the original texture color is preserved
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// in pixels that aren't rendered to via the surface.
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SkPaint paint;
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static const SkColor kRectColor = ~kOrigColor | 0xFF000000;
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paint.setColor(kRectColor);
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surface->getCanvas()->drawRect(SkRect::MakeWH(SkIntToScalar(kW), SkIntToScalar(kH)/2),
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paint);
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SkImageInfo readInfo = SkImageInfo::MakeN32Premul(kW, kH);
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surface->readPixels(readInfo, pixels.get(), kW * sizeof(uint32_t), 0, 0);
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bool stop = false;
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SkPMColor origColorPM = SkPackARGB32((kOrigColor >> 24 & 0xFF),
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(kOrigColor >> 0 & 0xFF),
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(kOrigColor >> 8 & 0xFF),
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(kOrigColor >> 16 & 0xFF));
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SkPMColor rectColorPM = SkPackARGB32((kRectColor >> 24 & 0xFF),
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(kRectColor >> 16 & 0xFF),
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(kRectColor >> 8 & 0xFF),
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(kRectColor >> 0 & 0xFF));
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for (int y = 0; y < kH/2 && !stop; ++y) {
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for (int x = 0; x < kW && !stop; ++x) {
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REPORTER_ASSERT(reporter, rectColorPM == pixels[x + y * kW]);
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if (rectColorPM != pixels[x + y * kW]) {
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stop = true;
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}
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}
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}
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stop = false;
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for (int y = kH/2; y < kH && !stop; ++y) {
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for (int x = 0; x < kW && !stop; ++x) {
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REPORTER_ASSERT(reporter, origColorPM == pixels[x + y * kW]);
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if (origColorPM != pixels[x + y * kW]) {
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stop = true;
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}
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}
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}
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}
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gpu->deleteTestingOnlyBackendTexture(texHandle);
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}
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#endif
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static void test_canvas_peek(skiatest::Reporter* reporter,
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SkSurface* surface,
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const SkImageInfo& requestInfo,
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bool expectPeekSuccess) {
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const SkColor color = SK_ColorRED;
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const SkPMColor pmcolor = SkPreMultiplyColor(color);
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SkImageInfo info;
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size_t rowBytes;
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surface->getCanvas()->clear(color);
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const void* addr = surface->getCanvas()->peekPixels(&info, &rowBytes);
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bool success = SkToBool(addr);
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REPORTER_ASSERT(reporter, expectPeekSuccess == success);
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SkImageInfo info2;
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size_t rb2;
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const void* addr2 = surface->peekPixels(&info2, &rb2);
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if (success) {
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REPORTER_ASSERT(reporter, requestInfo == info);
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REPORTER_ASSERT(reporter, requestInfo.minRowBytes() <= rowBytes);
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REPORTER_ASSERT(reporter, pmcolor == *(const SkPMColor*)addr);
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REPORTER_ASSERT(reporter, addr2 == addr);
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REPORTER_ASSERT(reporter, info2 == info);
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REPORTER_ASSERT(reporter, rb2 == rowBytes);
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} else {
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REPORTER_ASSERT(reporter, nullptr == addr2);
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}
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}
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DEF_TEST(SurfaceCanvasPeek, reporter) {
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for (auto& surface_func : { &create_surface, &create_direct_surface }) {
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SkImageInfo requestInfo;
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SkAutoTUnref<SkSurface> surface(surface_func(kPremul_SkAlphaType, &requestInfo));
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test_canvas_peek(reporter, surface, requestInfo, true);
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}
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}
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#if SK_SUPPORT_GPU
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCanvasPeek_Gpu, reporter, context) {
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for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
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SkImageInfo requestInfo;
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SkAutoTUnref<SkSurface> surface(surface_func(context, kPremul_SkAlphaType, &requestInfo));
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test_canvas_peek(reporter, surface, requestInfo, false);
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}
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}
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#endif
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// For compatibility with clients that still call accessBitmap(), we need to ensure that we bump
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// the bitmap's genID when we draw to it, else they won't know it has new values. When they are
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// exclusively using surface/image, and we can hide accessBitmap from device, we can remove this
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// test.
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void test_access_pixels(skiatest::Reporter* reporter, SkSurface* surface) {
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SkCanvas* canvas = surface->getCanvas();
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canvas->clear(0);
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SkBaseDevice* device = canvas->getDevice_just_for_deprecated_compatibility_testing();
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SkBitmap bm = device->accessBitmap(false);
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uint32_t genID0 = bm.getGenerationID();
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// Now we draw something, which needs to "dirty" the genID (sorta like copy-on-write)
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canvas->drawColor(SK_ColorBLUE);
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// Now check that we get a different genID
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uint32_t genID1 = bm.getGenerationID();
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REPORTER_ASSERT(reporter, genID0 != genID1);
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}
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DEF_TEST(SurfaceAccessPixels, reporter) {
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for (auto& surface_func : { &create_surface, &create_direct_surface }) {
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SkAutoTUnref<SkSurface> surface(surface_func(kPremul_SkAlphaType, nullptr));
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test_access_pixels(reporter, surface);
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}
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}
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#if SK_SUPPORT_GPU
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceAccessPixels_Gpu, reporter, context) {
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for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
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SkAutoTUnref<SkSurface> surface(surface_func(context, kPremul_SkAlphaType, nullptr));
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test_access_pixels(reporter, surface);
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}
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}
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#endif
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static void test_snapshot_alphatype(skiatest::Reporter* reporter, SkSurface* surface,
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bool expectOpaque) {
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REPORTER_ASSERT(reporter, surface);
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if (surface) {
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SkAutoTUnref<SkImage> image(surface->newImageSnapshot());
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REPORTER_ASSERT(reporter, image);
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if (image) {
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REPORTER_ASSERT(reporter, image->isOpaque() == SkToBool(expectOpaque));
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}
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}
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}
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DEF_TEST(SurfaceSnapshotAlphaType, reporter) {
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for (auto& surface_func : { &create_surface, &create_direct_surface }) {
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for (auto& isOpaque : { true, false }) {
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SkAlphaType alphaType = isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
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SkAutoTUnref<SkSurface> surface(surface_func(alphaType, nullptr));
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test_snapshot_alphatype(reporter, surface, isOpaque);
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}
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}
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}
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#if SK_SUPPORT_GPU
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceSnapshotAlphaType_Gpu, reporter, context) {
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for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
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for (auto& isOpaque : { true, false }) {
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SkAlphaType alphaType = isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
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SkAutoTUnref<SkSurface> surface(surface_func(context, alphaType, nullptr));
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test_snapshot_alphatype(reporter, surface, isOpaque);
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}
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}
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}
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#endif
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static GrBackendObject get_surface_backend_texture_handle(
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SkSurface* s, SkSurface::BackendHandleAccess a) {
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return s->getTextureHandle(a);
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}
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static GrBackendObject get_surface_backend_render_target_handle(
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SkSurface* s, SkSurface::BackendHandleAccess a) {
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GrBackendObject result;
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if (!s->getRenderTargetHandle(&result, a)) {
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return 0;
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}
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return result;
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}
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static void test_backend_handle_access_copy_on_write(
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skiatest::Reporter* reporter, SkSurface* surface, SkSurface::BackendHandleAccess mode,
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GrBackendObject (*func)(SkSurface*, SkSurface::BackendHandleAccess)) {
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GrBackendObject obj1 = func(surface, mode);
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SkAutoTUnref<SkImage> snap1(surface->newImageSnapshot());
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GrBackendObject obj2 = func(surface, mode);
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SkAutoTUnref<SkImage> snap2(surface->newImageSnapshot());
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// If the access mode triggers CoW, then the backend objects should reflect it.
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REPORTER_ASSERT(reporter, (obj1 == obj2) == (snap1 == snap2));
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}
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DEF_TEST(SurfaceBackendHandleAccessCopyOnWrite, reporter) {
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const SkSurface::BackendHandleAccess accessModes[] = {
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SkSurface::kFlushRead_BackendHandleAccess,
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SkSurface::kFlushWrite_BackendHandleAccess,
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SkSurface::kDiscardWrite_BackendHandleAccess,
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};
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for (auto& handle_access_func :
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{ &get_surface_backend_texture_handle, &get_surface_backend_render_target_handle }) {
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for (auto& accessMode : accessModes) {
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SkAutoTUnref<SkSurface> surface(create_surface());
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test_backend_handle_access_copy_on_write(reporter, surface, accessMode,
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handle_access_func);
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}
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}
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}
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#if SK_SUPPORT_GPU
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBackendHandleAccessCopyOnWrite_Gpu, reporter, context) {
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const SkSurface::BackendHandleAccess accessModes[] = {
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SkSurface::kFlushRead_BackendHandleAccess,
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SkSurface::kFlushWrite_BackendHandleAccess,
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SkSurface::kDiscardWrite_BackendHandleAccess,
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};
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for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
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for (auto& handle_access_func :
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{ &get_surface_backend_texture_handle, &get_surface_backend_render_target_handle }) {
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for (auto& accessMode : accessModes) {
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SkAutoTUnref<SkSurface> surface(surface_func(context, kPremul_SkAlphaType,
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nullptr));
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test_backend_handle_access_copy_on_write(reporter, surface, accessMode,
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handle_access_func);
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}
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}
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}
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}
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#endif
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#if SK_SUPPORT_GPU
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// May we (soon) eliminate the need to keep testing this, by hiding the bloody device!
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static uint32_t get_legacy_gen_id(SkSurface* surface) {
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SkBaseDevice* device =
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surface->getCanvas()->getDevice_just_for_deprecated_compatibility_testing();
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return device->accessBitmap(false).getGenerationID();
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}
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/*
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* Test legacy behavor of bumping the surface's device's bitmap's genID when we access its
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* texture handle for writing.
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*
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* Note: this needs to be tested separately from checking newImageSnapshot, as calling that
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* can also incidentally bump the genID (when a new backing surface is created).
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*/
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static void test_backend_handle_gen_id(
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skiatest::Reporter* reporter, SkSurface* surface,
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GrBackendObject (*func)(SkSurface*, SkSurface::BackendHandleAccess)) {
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const uint32_t gen0 = get_legacy_gen_id(surface);
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func(surface, SkSurface::kFlushRead_BackendHandleAccess);
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const uint32_t gen1 = get_legacy_gen_id(surface);
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REPORTER_ASSERT(reporter, gen0 == gen1);
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func(surface, SkSurface::kFlushWrite_BackendHandleAccess);
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const uint32_t gen2 = get_legacy_gen_id(surface);
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REPORTER_ASSERT(reporter, gen0 != gen2);
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func(surface, SkSurface::kDiscardWrite_BackendHandleAccess);
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const uint32_t gen3 = get_legacy_gen_id(surface);
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REPORTER_ASSERT(reporter, gen0 != gen3);
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REPORTER_ASSERT(reporter, gen2 != gen3);
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}
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static void test_backend_handle_unique_id(
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skiatest::Reporter* reporter, SkSurface* surface,
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GrBackendObject (*func)(SkSurface*, SkSurface::BackendHandleAccess)) {
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SkAutoTUnref<SkImage> image0(surface->newImageSnapshot());
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GrBackendObject obj = func(surface, SkSurface::kFlushRead_BackendHandleAccess);
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REPORTER_ASSERT(reporter, obj != 0);
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SkAutoTUnref<SkImage> image1(surface->newImageSnapshot());
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// just read access should not affect the snapshot
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REPORTER_ASSERT(reporter, image0->uniqueID() == image1->uniqueID());
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obj = func(surface, SkSurface::kFlushWrite_BackendHandleAccess);
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REPORTER_ASSERT(reporter, obj != 0);
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SkAutoTUnref<SkImage> image2(surface->newImageSnapshot());
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// expect a new image, since we claimed we would write
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REPORTER_ASSERT(reporter, image0->uniqueID() != image2->uniqueID());
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obj = func(surface, SkSurface::kDiscardWrite_BackendHandleAccess);
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REPORTER_ASSERT(reporter, obj != 0);
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SkAutoTUnref<SkImage> image3(surface->newImageSnapshot());
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// expect a new(er) image, since we claimed we would write
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REPORTER_ASSERT(reporter, image0->uniqueID() != image3->uniqueID());
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REPORTER_ASSERT(reporter, image2->uniqueID() != image3->uniqueID());
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}
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// No CPU test.
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBackendHandleAccessIDs_Gpu, reporter, context) {
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for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
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for (auto& test_func : { &test_backend_handle_unique_id, &test_backend_handle_gen_id }) {
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for (auto& handle_access_func :
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{ &get_surface_backend_texture_handle, &get_surface_backend_render_target_handle}) {
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SkAutoTUnref<SkSurface> surface(surface_func(context, kPremul_SkAlphaType,
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nullptr));
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test_func(reporter, surface, handle_access_func);
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}
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}
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}
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}
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#endif
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// Verify that the right canvas commands trigger a copy on write.
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static void test_copy_on_write(skiatest::Reporter* reporter, SkSurface* surface) {
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SkCanvas* canvas = surface->getCanvas();
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const SkRect testRect =
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SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(0),
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SkIntToScalar(4), SkIntToScalar(5));
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SkPath testPath;
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testPath.addRect(SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(0),
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SkIntToScalar(2), SkIntToScalar(1)));
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const SkIRect testIRect = SkIRect::MakeXYWH(0, 0, 2, 1);
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SkRegion testRegion;
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testRegion.setRect(testIRect);
|
|
|
|
|
|
const SkColor testColor = 0x01020304;
|
|
const SkPaint testPaint;
|
|
const SkPoint testPoints[3] = {
|
|
{SkIntToScalar(0), SkIntToScalar(0)},
|
|
{SkIntToScalar(2), SkIntToScalar(1)},
|
|
{SkIntToScalar(0), SkIntToScalar(2)}
|
|
};
|
|
const size_t testPointCount = 3;
|
|
|
|
SkBitmap testBitmap;
|
|
testBitmap.allocN32Pixels(10, 10);
|
|
testBitmap.eraseColor(0);
|
|
|
|
SkRRect testRRect;
|
|
testRRect.setRectXY(testRect, SK_Scalar1, SK_Scalar1);
|
|
|
|
SkString testText("Hello World");
|
|
const SkPoint testPoints2[] = {
|
|
{ SkIntToScalar(0), SkIntToScalar(1) },
|
|
{ SkIntToScalar(1), SkIntToScalar(1) },
|
|
{ SkIntToScalar(2), SkIntToScalar(1) },
|
|
{ SkIntToScalar(3), SkIntToScalar(1) },
|
|
{ SkIntToScalar(4), SkIntToScalar(1) },
|
|
{ SkIntToScalar(5), SkIntToScalar(1) },
|
|
{ SkIntToScalar(6), SkIntToScalar(1) },
|
|
{ SkIntToScalar(7), SkIntToScalar(1) },
|
|
{ SkIntToScalar(8), SkIntToScalar(1) },
|
|
{ SkIntToScalar(9), SkIntToScalar(1) },
|
|
{ SkIntToScalar(10), SkIntToScalar(1) },
|
|
};
|
|
|
|
#define EXPECT_COPY_ON_WRITE(command) \
|
|
{ \
|
|
SkImage* imageBefore = surface->newImageSnapshot(); \
|
|
SkAutoTUnref<SkImage> aur_before(imageBefore); \
|
|
canvas-> command ; \
|
|
SkImage* imageAfter = surface->newImageSnapshot(); \
|
|
SkAutoTUnref<SkImage> aur_after(imageAfter); \
|
|
REPORTER_ASSERT(reporter, imageBefore != imageAfter); \
|
|
}
|
|
|
|
EXPECT_COPY_ON_WRITE(clear(testColor))
|
|
EXPECT_COPY_ON_WRITE(drawPaint(testPaint))
|
|
EXPECT_COPY_ON_WRITE(drawPoints(SkCanvas::kPoints_PointMode, testPointCount, testPoints, \
|
|
testPaint))
|
|
EXPECT_COPY_ON_WRITE(drawOval(testRect, testPaint))
|
|
EXPECT_COPY_ON_WRITE(drawRect(testRect, testPaint))
|
|
EXPECT_COPY_ON_WRITE(drawRRect(testRRect, testPaint))
|
|
EXPECT_COPY_ON_WRITE(drawPath(testPath, testPaint))
|
|
EXPECT_COPY_ON_WRITE(drawBitmap(testBitmap, 0, 0))
|
|
EXPECT_COPY_ON_WRITE(drawBitmapRect(testBitmap, testRect, nullptr))
|
|
EXPECT_COPY_ON_WRITE(drawBitmapNine(testBitmap, testIRect, testRect, nullptr))
|
|
EXPECT_COPY_ON_WRITE(drawSprite(testBitmap, 0, 0, nullptr))
|
|
EXPECT_COPY_ON_WRITE(drawText(testText.c_str(), testText.size(), 0, 1, testPaint))
|
|
EXPECT_COPY_ON_WRITE(drawPosText(testText.c_str(), testText.size(), testPoints2, \
|
|
testPaint))
|
|
EXPECT_COPY_ON_WRITE(drawTextOnPath(testText.c_str(), testText.size(), testPath, nullptr, \
|
|
testPaint))
|
|
}
|
|
DEF_TEST(SurfaceCopyOnWrite, reporter) {
|
|
SkAutoTUnref<SkSurface> surface(create_surface());
|
|
test_copy_on_write(reporter, surface);
|
|
}
|
|
#if SK_SUPPORT_GPU
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCopyOnWrite_Gpu, reporter, context) {
|
|
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
|
|
SkAutoTUnref<SkSurface> surface(surface_func(context, kPremul_SkAlphaType, nullptr));
|
|
test_copy_on_write(reporter, surface);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
static void test_writable_after_snapshot_release(skiatest::Reporter* reporter,
|
|
SkSurface* surface) {
|
|
// This test succeeds by not triggering an assertion.
|
|
// The test verifies that the surface remains writable (usable) after
|
|
// acquiring and releasing a snapshot without triggering a copy on write.
|
|
SkCanvas* canvas = surface->getCanvas();
|
|
canvas->clear(1);
|
|
surface->newImageSnapshot()->unref(); // Create and destroy SkImage
|
|
canvas->clear(2); // Must not assert internally
|
|
}
|
|
DEF_TEST(SurfaceWriteableAfterSnapshotRelease, reporter) {
|
|
SkAutoTUnref<SkSurface> surface(create_surface());
|
|
test_writable_after_snapshot_release(reporter, surface);
|
|
}
|
|
#if SK_SUPPORT_GPU
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceWriteableAfterSnapshotRelease_Gpu, reporter, context) {
|
|
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
|
|
SkAutoTUnref<SkSurface> surface(surface_func(context, kPremul_SkAlphaType, nullptr));
|
|
test_writable_after_snapshot_release(reporter, surface);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#if SK_SUPPORT_GPU
|
|
static void test_crbug263329(skiatest::Reporter* reporter,
|
|
SkSurface* surface1,
|
|
SkSurface* surface2) {
|
|
// This is a regression test for crbug.com/263329
|
|
// Bug was caused by onCopyOnWrite releasing the old surface texture
|
|
// back to the scratch texture pool even though the texture is used
|
|
// by and active SkImage_Gpu.
|
|
SkCanvas* canvas1 = surface1->getCanvas();
|
|
SkCanvas* canvas2 = surface2->getCanvas();
|
|
canvas1->clear(1);
|
|
SkAutoTUnref<SkImage> image1(surface1->newImageSnapshot());
|
|
// Trigger copy on write, new backing is a scratch texture
|
|
canvas1->clear(2);
|
|
SkAutoTUnref<SkImage> image2(surface1->newImageSnapshot());
|
|
// Trigger copy on write, old backing should not be returned to scratch
|
|
// pool because it is held by image2
|
|
canvas1->clear(3);
|
|
|
|
canvas2->clear(4);
|
|
SkAutoTUnref<SkImage> image3(surface2->newImageSnapshot());
|
|
// Trigger copy on write on surface2. The new backing store should not
|
|
// be recycling a texture that is held by an existing image.
|
|
canvas2->clear(5);
|
|
SkAutoTUnref<SkImage> image4(surface2->newImageSnapshot());
|
|
REPORTER_ASSERT(reporter, as_IB(image4)->getTexture() != as_IB(image3)->getTexture());
|
|
// The following assertion checks crbug.com/263329
|
|
REPORTER_ASSERT(reporter, as_IB(image4)->getTexture() != as_IB(image2)->getTexture());
|
|
REPORTER_ASSERT(reporter, as_IB(image4)->getTexture() != as_IB(image1)->getTexture());
|
|
REPORTER_ASSERT(reporter, as_IB(image3)->getTexture() != as_IB(image2)->getTexture());
|
|
REPORTER_ASSERT(reporter, as_IB(image3)->getTexture() != as_IB(image1)->getTexture());
|
|
REPORTER_ASSERT(reporter, as_IB(image2)->getTexture() != as_IB(image1)->getTexture());
|
|
}
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCRBug263329_Gpu, reporter, context) {
|
|
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
|
|
SkAutoTUnref<SkSurface> surface1(surface_func(context, kPremul_SkAlphaType, nullptr));
|
|
SkAutoTUnref<SkSurface> surface2(surface_func(context, kPremul_SkAlphaType, nullptr));
|
|
test_crbug263329(reporter, surface1, surface2);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
DEF_TEST(SurfaceGetTexture, reporter) {
|
|
SkAutoTUnref<SkSurface> surface(create_surface());
|
|
SkAutoTUnref<SkImage> image(surface->newImageSnapshot());
|
|
REPORTER_ASSERT(reporter, as_IB(image)->getTexture() == nullptr);
|
|
surface->notifyContentWillChange(SkSurface::kDiscard_ContentChangeMode);
|
|
REPORTER_ASSERT(reporter, as_IB(image)->getTexture() == nullptr);
|
|
}
|
|
#if SK_SUPPORT_GPU
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceGetTexture_Gpu, reporter, context) {
|
|
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
|
|
SkAutoTUnref<SkSurface> surface(surface_func(context, kPremul_SkAlphaType, nullptr));
|
|
SkAutoTUnref<SkImage> image(surface->newImageSnapshot());
|
|
GrTexture* texture = as_IB(image)->getTexture();
|
|
REPORTER_ASSERT(reporter, texture);
|
|
REPORTER_ASSERT(reporter, 0 != texture->getTextureHandle());
|
|
surface->notifyContentWillChange(SkSurface::kDiscard_ContentChangeMode);
|
|
REPORTER_ASSERT(reporter, as_IB(image)->getTexture() == texture);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#if SK_SUPPORT_GPU
|
|
#include "GrGpuResourcePriv.h"
|
|
#include "SkGpuDevice.h"
|
|
#include "SkImage_Gpu.h"
|
|
#include "SkSurface_Gpu.h"
|
|
|
|
static SkSurface::Budgeted is_budgeted(SkSurface* surf) {
|
|
return ((SkSurface_Gpu*)surf)->getDevice()->accessRenderTarget()->resourcePriv().isBudgeted() ?
|
|
SkSurface::kYes_Budgeted : SkSurface::kNo_Budgeted;
|
|
}
|
|
|
|
static SkSurface::Budgeted is_budgeted(SkImage* image) {
|
|
return ((SkImage_Gpu*)image)->getTexture()->resourcePriv().isBudgeted() ?
|
|
SkSurface::kYes_Budgeted : SkSurface::kNo_Budgeted;
|
|
}
|
|
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBudget, reporter, context) {
|
|
SkImageInfo info = SkImageInfo::MakeN32Premul(8,8);
|
|
for (int i = 0; i < 2; ++i) {
|
|
SkSurface::Budgeted sbudgeted = i ? SkSurface::kYes_Budgeted : SkSurface::kNo_Budgeted;
|
|
for (int j = 0; j < 2; ++j) {
|
|
SkSurface::Budgeted ibudgeted = j ? SkSurface::kYes_Budgeted : SkSurface::kNo_Budgeted;
|
|
SkAutoTUnref<SkSurface>
|
|
surface(SkSurface::NewRenderTarget(context, sbudgeted, info, 0));
|
|
SkASSERT(surface);
|
|
REPORTER_ASSERT(reporter, sbudgeted == is_budgeted(surface));
|
|
|
|
SkAutoTUnref<SkImage> image(surface->newImageSnapshot(ibudgeted));
|
|
|
|
// Initially the image shares a texture with the surface, and the surface decides
|
|
// whether it is budgeted or not.
|
|
REPORTER_ASSERT(reporter, sbudgeted == is_budgeted(surface));
|
|
REPORTER_ASSERT(reporter, sbudgeted == is_budgeted(image));
|
|
|
|
// Now trigger copy-on-write
|
|
surface->getCanvas()->clear(SK_ColorBLUE);
|
|
|
|
// They don't share a texture anymore. They should each have made their own budget
|
|
// decision.
|
|
REPORTER_ASSERT(reporter, sbudgeted == is_budgeted(surface));
|
|
REPORTER_ASSERT(reporter, ibudgeted == is_budgeted(image));
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
static void test_no_canvas1(skiatest::Reporter* reporter,
|
|
SkSurface* surface,
|
|
SkSurface::ContentChangeMode mode) {
|
|
// Test passes by not asserting
|
|
surface->notifyContentWillChange(mode);
|
|
SkDEBUGCODE(surface->validate();)
|
|
}
|
|
static void test_no_canvas2(skiatest::Reporter* reporter,
|
|
SkSurface* surface,
|
|
SkSurface::ContentChangeMode mode) {
|
|
// Verifies the robustness of SkSurface for handling use cases where calls
|
|
// are made before a canvas is created.
|
|
SkImage* image1 = surface->newImageSnapshot();
|
|
SkAutoTUnref<SkImage> aur_image1(image1);
|
|
SkDEBUGCODE(image1->validate();)
|
|
SkDEBUGCODE(surface->validate();)
|
|
surface->notifyContentWillChange(mode);
|
|
SkDEBUGCODE(image1->validate();)
|
|
SkDEBUGCODE(surface->validate();)
|
|
SkImage* image2 = surface->newImageSnapshot();
|
|
SkAutoTUnref<SkImage> aur_image2(image2);
|
|
SkDEBUGCODE(image2->validate();)
|
|
SkDEBUGCODE(surface->validate();)
|
|
REPORTER_ASSERT(reporter, image1 != image2);
|
|
}
|
|
DEF_TEST(SurfaceNoCanvas, reporter) {
|
|
SkSurface::ContentChangeMode modes[] =
|
|
{ SkSurface::kDiscard_ContentChangeMode, SkSurface::kRetain_ContentChangeMode};
|
|
for (auto& test_func : { &test_no_canvas1, &test_no_canvas2 }) {
|
|
for (auto& mode : modes) {
|
|
SkAutoTUnref<SkSurface> surface(create_surface());
|
|
test_func(reporter, surface, mode);
|
|
}
|
|
}
|
|
}
|
|
#if SK_SUPPORT_GPU
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceNoCanvas_Gpu, reporter, context) {
|
|
SkSurface::ContentChangeMode modes[] =
|
|
{ SkSurface::kDiscard_ContentChangeMode, SkSurface::kRetain_ContentChangeMode};
|
|
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
|
|
for (auto& test_func : { &test_no_canvas1, &test_no_canvas2 }) {
|
|
for (auto& mode : modes) {
|
|
SkAutoTUnref<SkSurface> surface(
|
|
surface_func(context, kPremul_SkAlphaType, nullptr));
|
|
test_func(reporter, surface, mode);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|