744808823f
Crurently, when preparing a texture for blitFramebuffer, we ignore the kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to copy from one src rect to a different dst rect. This change updates initDescForDstCopy and setupDstTexture to allocate larger textures if necessary and accomodate this flags requirements. Bug: 658277 Change-Id: If4489ac3192dcf6f9996494c63821279721d0a12 Reviewed-on: https://skia-review.googlesource.com/11141 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> |
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gl | ||
vk | ||
FenceSync.h | ||
GpuTimer.h | ||
GrContextFactory.cpp | ||
GrContextFactory.h | ||
GrTest.cpp | ||
GrTest.h | ||
TestContext.cpp | ||
TestContext.h |