.. |
gl
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Cleanup GrContextFactory and make it's subclasses private
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2014-11-13 11:12:41 -08:00 |
GrBackendProcessorFactory.h
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Last round of effect->processor (for now)
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2014-10-15 18:34:46 -07:00 |
GrBinHashKey.h
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Make textures register with GrResourceCache2 as scratch.
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2014-08-28 09:54:34 -07:00 |
GrClipData.h
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"NULL !=" = NULL
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2014-09-05 13:34:00 -07:00 |
GrColor.h
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Enable unused param checking for public includes.
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2014-11-14 11:11:46 -08:00 |
GrConfig.h
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Replace GrResourceCache with GrResourceCache2.
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2014-11-14 12:10:15 -08:00 |
GrContext.h
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Drawstate on stack
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2014-11-17 14:22:49 -08:00 |
GrCoordTransform.h
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Make GrFragmentProcessor auto-compare coord xforms.
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2014-10-15 19:06:21 -07:00 |
GrFragmentProcessor.h
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Auto-compare GrProcessors' texture accesses in isEqual().
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2014-10-16 09:18:09 -07:00 |
GrFragmentStage.h
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Create GrOptDrawState before recording draw in GrInOrderDrawBuffer
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2014-11-19 08:23:49 -08:00 |
GrGpuResource.h
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Allow GPU resources to not be counted against the cache budget.
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2014-11-17 09:33:27 -08:00 |
GrGpuResourceRef.h
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Don't use NULL GrOptDrawState to indicate that draw should be skipped.
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2014-11-20 09:56:11 -08:00 |
GrInvariantOutput.h
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Add GrProcOptInfo class to track various output information for color and coverage stages.
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2014-11-13 11:00:34 -08:00 |
GrPaint.h
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Create GrOptDrawState before recording draw in GrInOrderDrawBuffer
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2014-11-19 08:23:49 -08:00 |
GrPathRendererChain.h
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Drawstate on stack
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2014-11-17 14:22:49 -08:00 |
GrProcessor.h
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Move GrInvariantOutput out of GrProcessor and into its own class.
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2014-11-12 08:35:25 -08:00 |
GrProcessorUnitTest.h
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Force linking of static member variables for GLPrograms
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2014-10-09 13:12:35 -07:00 |
GrProgramElement.h
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Create GrOptDrawState before recording draw in GrInOrderDrawBuffer
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2014-11-19 08:23:49 -08:00 |
GrRect.h
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Begin atlasing
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2014-06-30 08:26:50 -07:00 |
GrRenderTarget.h
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Rename and clarify semantics of GrContext::resolveRenderTarget.
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2014-11-03 14:28:32 -08:00 |
GrResourceKey.h
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Move GrResourceKey static functions from .h to .cpp to fix shared lib builds
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2014-11-10 11:59:06 -08:00 |
GrShaderVar.h
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Changes to remove program effects builder
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2014-09-18 12:26:38 -07:00 |
GrSurface.h
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Rename and clarify semantics of GrContext::resolveRenderTarget.
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2014-11-03 14:28:32 -08:00 |
GrTBackendProcessorFactory.h
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More effect->processor cleanup
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2014-10-15 11:25:21 -07:00 |
GrTexture.h
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Make GrGpuResource::gpuMemorySize non-virtual w/ onGpuMemorySize virtual impl
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2014-11-12 11:13:39 -08:00 |
GrTextureAccess.h
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Patch to create a distinct geometry processor. The vast majority of this patch
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2014-09-23 09:50:21 -07:00 |
GrTypes.h
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remove unused kLCD_MaskFormat
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2014-11-13 14:39:58 -08:00 |
GrTypesPriv.h
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Force input coverage to be only a byte in gpu shaders.
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2014-11-03 10:07:07 -08:00 |
GrUserConfig.h
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Replace GrResourceCache with GrResourceCache2.
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2014-11-14 12:10:15 -08:00 |
SkGr.h
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Create GrOptDrawState before recording draw in GrInOrderDrawBuffer
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2014-11-19 08:23:49 -08:00 |
SkGrPixelRef.h
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GrResourceCache2 manages scratch texture.
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2014-10-08 08:40:09 -07:00 |
SkGrTexturePixelRef.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |