b0697081b5
If the passed-in shader references RTFlip (i.e., sk_FragCoord is used), the settings must contain RTFlip layout info; otherwise, an error occurs. Originally, the fuzzer detected this as a problem because the error was being delivered via SK_ABORT, but it's failing more cleanly now that Ethan's new error handling code is in place (causing the fuzzer to report that the bug was "fixed"). With this CL, the oss-fuzz shader will actually compile successfully in SPIR-V instead of leading to an error. Change-Id: I3268e84bd8e01c95a25ed0845a37324e98033c4b Bug: oss-fuzz:35916 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439779 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
4 lines
53 B
Plaintext
4 lines
53 B
Plaintext
void main() {
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sk_FragColor.x-- + sk_FragCoord;
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}
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