e3afdd5b75
Bug: chromium:1139750, skia:8389 Cq-Include-Trybots: luci.chromium.try:linux-blink-rel,win10-blink-rel Change-Id: I69c55f505947fdec5d9d391d2b2d2d3ff6dec9b8 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330216 Reviewed-by: Jim Van Verth <jvanverth@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
30 lines
1023 B
C++
30 lines
1023 B
C++
/*
|
|
* Copyright 2020 Google LLC
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "gm/gm.h"
|
|
#include "include/core/SkCanvas.h"
|
|
#include "include/core/SkPaint.h"
|
|
#include "include/core/SkRRect.h"
|
|
|
|
DEF_SIMPLE_GM_BG(crbug_1139750, canvas, 50, 50, SK_ColorWHITE) {
|
|
// Draw a round-rect with a (slightly) non-square scale. This forces the GPU backend to use
|
|
// the elliptical round-rect op. We set the stroke width to exactly double the radii, which
|
|
// makes the inner radii exactly zero. The shader uses the inverse inner radii to compute the
|
|
// coverage ramp, so this would end up producing infinity, and the geometry would disappear.
|
|
SkPaint p;
|
|
p.setAntiAlias(true);
|
|
p.setStyle(SkPaint::kStroke_Style);
|
|
p.setStrokeWidth(2);
|
|
|
|
SkRect r = SkRect::MakeXYWH(1, 1, 19, 19);
|
|
SkRRect rr = SkRRect::MakeRectXY(r, 1, 1);
|
|
|
|
canvas->translate(10, 10);
|
|
canvas->scale(1.47619f, 1.52381f);
|
|
canvas->drawRRect(rr, p);
|
|
}
|